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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Wierd Problem
BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 318
Last: Apr 6, 2009
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Mar. 15, 2009 09:05 pm
I recently tried to add some script_brush models into my map/prefab

After i did so, somehow all the brushes in the prefab were a script_brushmodel and when i try to make a new one, its also a script_brushmodel


http://i287.photobucket.com/albums/ll156/BloodySoldier23/wierdproblem-1.jpg

Also when i try to copy a brush (Spacebar) or delete a brush i get this error

Code:
Expression:
    (ent->brushes.ownerPrev != &ent->brushes)
	(message) = import buffer

Module:    C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4Radiant.exe
File:    .\MainFrm.cpp
Line:    6441


or

Code:
---------------------------
SANITY CHECK FAILURE... (this text is on the clipboard)
---------------------------
Expression:
    !strcmp( entities.next->eclass->name, "worldspawn" )

Module:    C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4Radiant.exe
File:    .\map.cpp
Line:    1324


---------------------------
Abort   Retry   Ignore   
---------------------------



I am guessing i will need to rebuild the prefab from scratch, but just wanted to make sure there isnt another way to fix it, since i do not have a backup[cry]
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BloodySoldier
General Member
Since: Aug 17, 2006
Posts: 318
Last: Apr 6, 2009
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Mar. 15, 2009 10:37 pm
Never mind, i was able to fix it

Just had to fix the worldspawn editing the map file in notepad

Somehow my worldspawn got tweaked.
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MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

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