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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Texture Error
Vernichter
General Member
Since: Apr 26, 2006
Posts: 10
Last: Jan 20, 2009
[view latest posts]
Level 0
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Saturday, Jan. 10, 2009 08:54 pm
Hallo,

I have a problem with textures I made by myself.

According to this tutorial I made a texture: (click me)

If I only use the color map as a texture it is just possible to put a blending texture in it. If I want to put a Normalmap on those the folowing failiure is coming up:

Quote:

ERROR: Couldn't open techniqueSet 'techsets/l_sm_r0c0n0_b1c1n1s1_sco.techset'
Cannot create technique set. The offending 2-layer combination is:
wc/concrete@cagebrick22
wc/okinawa_terrain_dirt_wetdirt_blend_wet
failed loading material '*4n_5n' for asset 'maps/mp/mp_test_fx.d3dbsp' found in source file '../zone_source/mp_test_fx.csv'




My Wall texture is called concrete@cagebrick22
Used blending texture is called okinawa_terrain_dirt_wetdirt_blend_wet

It is integrated to asset manager als follows:



The texture works great without blending texture. But as soon as I put the blending texture on it the failure comes up and the texture will not be displayed in game.

Thanks for your help!
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