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Forum: All Forums : Call of Duty
Category: CoD+UO Map + Mod Releases
Release announcements of custom maps and other content related to Call of Duty and Call of Duty United Offensive.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: mp_farmhouse1.1 for CoDUO
BC
General Member
Since: Oct 10, 2004
Posts: 1
Last: Oct 11, 2004
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Level 0
Category: CoD+UO Map + Mod Releases
Posted: Monday, Oct. 11, 2004 07:52 pm
(R)ough(R)ider,
What a fun map to play. We've enjoyed it over at fkmod.com. Running it on two of our servers right now.

One thing I noticed today. I think something might be wrong with your skyboxes. When ever I called in an artillery strike it was blasting above the ground. Tried it on 3 seperate times with the same results.

Peace.

/bc
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(R)ough(R)ider
General Member
Since: Mar 8, 2004
Posts: 67
Last: Nov 12, 2004
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Level 3
Category: CoD+UO Map + Mod Releases
Posted: Monday, Oct. 11, 2004 09:34 pm
Thank you all for your comments. About the artillery, I never had a chance to test that, and it could be that the artillery strike is set to explode at a certain height, but UO is still new to me, so there are many unanswered questions right now. I am trying to decide if I should wait for more feedback to release version 1.2, or if I should release it now with better lighting and denser hedgerows bordering the edge of the map.
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Azz
General Member
Since: Jul 29, 2004
Posts: 901
Last: Aug 13, 2010
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Level 7
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Oct. 19, 2004 05:22 pm
Hi RR, just downloaded your map and had a quick look at it on my own. Great work m8! cant wait till my son gets here from his Mums place on Fri to give it a go on our lan.
Ok so its a tad dark but thats probably just what it would be like around a farm house at night eh?
Maybe just add a couple of open fires (bonfires) if you are going to rerelease it.
Of course I didnt find the mine field till I stood on it LOL.....
thats just "par for the course" for me. lol
Keep up the great work.
A [casanova]
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CBuzz
General Member
Since: Sep 29, 2004
Posts: 1
Last: Oct 24, 2004
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Level 0
Category: CoD+UO Map + Mod Releases
Posted: Sunday, Oct. 24, 2004 02:18 pm
Nice work - but yeah, definitely a bit too dark.
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getmapsfergy
General Member
Since: Mar 15, 2004
Posts: 42
Last: Mar 24, 2005
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Level 2
Category: CoD+UO Map + Mod Releases
Posted: Saturday, Oct. 30, 2004 06:24 am
okay question...
I downloaded and played (well walked through) it on my own computer, but when my group tries to put it on our linux server, it crashes the server...i mean the server keeps restarting and restarting, take the map off, and it restarts fine. Where do you put this in on a server? Put it in the UO folder or the MAIN folder? This map is kewl..especially the bomb in the barn, gave me lots of ideas from my map I'm working on. Now if we can just get this map working on our server, it would be 1 more place to play your map on!
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(R)ough(R)ider
General Member
Since: Mar 8, 2004
Posts: 67
Last: Nov 12, 2004
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Level 3
Category: CoD+UO Map + Mod Releases
Posted: Saturday, Oct. 30, 2004 09:11 pm
i think i know the problem. I forgot to add a few things for certain gametypes that are needed for a linux server. I am working on mp_farmhouse1_2, and I will do my best to fix the problem. I am almost positive that dom gametype does not work, or that there are a few glitches, so make sure you aren't playing that gametype. Since this is a uo map, it should go in the uo folder.
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getmapsfergy
General Member
Since: Mar 15, 2004
Posts: 42
Last: Mar 24, 2005
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Level 2
Category: CoD+UO Map + Mod Releases
Posted: Monday, Nov. 1, 2004 11:36 pm
thats kewl...can't wait to get this on our server! I'm slowly working on a map...and always had the idea of using a bomb to blow out a wall....when I get to that point I'm gonna have to come to you for some help, seeing how you're the first I've seen to have that in a map...like in the barn! That is if you don't mind sharing a little info!
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