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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: The wall in the middle of Toujane
shivix
General Member
Since: Jun 29, 2007
Posts: 158
Last: Dec 8, 2009
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Jun. 29, 2007 10:29 am
Could anyone explain me how i get such a wall?
so far i made a wall that looks the same with a brush and clipping, but i dont know how to make it a round shape , i just have a straight line this is the wall im talking about:


Could anyone explain me how to do, or maby link me to tutorials because i cannot find one.
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RAMIDUS
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Since: Aug 24, 2006
Posts: 91
Last: Nov 17, 2011
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Level 3
Category: CoD2 MP Mapping
Posted: Friday, Jun. 29, 2007 10:49 am
it's made by terrain patch or curve..not sure...create curve and make the straight wall, then move vertexes as you need to make curved wall...
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shivix
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Since: Jun 29, 2007
Posts: 158
Last: Dec 8, 2009
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Jun. 29, 2007 11:21 am
Hey thx, i forgot to tell the top of the wall isnt flat, so is this still possible? and is there a tutorial somewhere how to do it?

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foyleman
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Category: CoD2 MP Mapping
Posted: Friday, Jun. 29, 2007 12:16 pm
The tutorial on making bending roads might help. It tells you how to bend a patch mesh. You can also adjust the mesh points by hand like working with terrain.
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davr
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Since: Apr 24, 2006
Posts: 377
Last: Aug 3, 2007
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Category: CoD2 MP Mapping
Posted: Friday, Jun. 29, 2007 12:35 pm
yes also thicken works well here, an easy way select a block to the size of the curved part of this wall go to patch and select primatives/bevel, then in the top view pull the patch out to the desired shape then go back to patch menu and select thicken. Then drag the sides of the wall down to length. To get the shape on top is very simple just select top view and press V and bring up the hight of the middle vert at either end of the wall. To texture them press S and select natural.

edited on Jun. 29, 2007 08:40 am by davr
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davr
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Since: Apr 24, 2006
Posts: 377
Last: Aug 3, 2007
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Level 5
Category: CoD2 MP Mapping
Posted: Friday, Jun. 29, 2007 01:00 pm
Since we are on the subject does anyone know a way of making a bevel with more sides? If I do insert 2 collumns then the shape is ruined and its imposible to moves the verts simmetrically myself I think. It must stay the same size also.
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davr
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Since: Apr 24, 2006
Posts: 377
Last: Aug 3, 2007
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Category: CoD2 MP Mapping
Posted: Friday, Jun. 29, 2007 03:28 pm
In a better way of saying it, How can I make it a smoother curve, without making it bigger..
davr writes...
Quote:
Since we are on the subject does anyone know a way of making a bevel with more sides? If I do insert 2 collumns then the shape is ruined and its imposible to moves the verts simmetrically myself I think. It must stay the same size also.


sry for tripple post on your page shivx [tongue]

edited on Jun. 29, 2007 11:29 am by davr
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shivix
General Member
Since: Jun 29, 2007
Posts: 158
Last: Dec 8, 2009
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Jun. 29, 2007 08:58 pm
thanks dave, this helped alot..you should make a tutorial about it ;)
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