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Forum: All Forums : Jedi Knight
Category: Jedi Knight - Jedi Academy
General, mapping, modeling, scripting, etc. game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Thanks Raven... great job!
Akshara~rb
General Member
Since: Dec 23, 2006
Posts: 42
Last: Dec 23, 2006
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Level 2
Category: Jedi Knight - Jedi Academy
Posted: Tuesday, Nov. 11, 2003 08:21 pm
Just wanted to say a big Thank You to Raven! :smooch: the patch, though not perfect, dramatically improves the game on many levels.  I took it for a test drive here locally and online for several hours last night, and the differences were considerable... it was lot of fun.

:Insert Big Hug/Kiss Emoticon Here:

-----

Now keep it clean, boys...
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khaz~rb
General Member
Since: Dec 23, 2006
Posts: 3
Last: Dec 23, 2006
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Level 0
Category: Jedi Knight - Jedi Academy
Posted: Wednesday, Nov. 12, 2003 12:09 am
what he said. :)

I love the fact it's soooo less random now and much more in your own hands.
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khaz~rb
General Member
Since: Dec 23, 2006
Posts: 3
Last: Dec 23, 2006
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Level 0
Category: Jedi Knight - Jedi Academy
Posted: Wednesday, Nov. 12, 2003 12:18 am
what he said. :)

The decrease in randomness is the best aspect. I love the fact i am in much more control over whether i get a kill or die.
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Sensei~rb
General Member
Since: Dec 23, 2006
Posts: 2
Last: Dec 23, 2006
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Level 0
Category: Jedi Knight - Jedi Academy
Posted: Wednesday, Nov. 12, 2003 02:46 am
yep cheers fellas

shes all good. fixes a few bugs and *helps* balance gameplay a bit.

nice work ;)
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p!ng~rb
General Member
Since: Dec 23, 2006
Posts: 9
Last: Dec 23, 2006
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Level 0
Category: Jedi Knight - Jedi Academy
Posted: Wednesday, Nov. 12, 2003 03:57 am
I agree... great job on the patch.  I'm sure that some people will still be unhappy, but at very least we're headed in the right direction.  At most, a TON of annoying bugs were fixed (most notably the server list bug), and the gameplay was greatly improved.

From where I'm standing, I say very well done.
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Makaan~rb
General Member
Since: Dec 23, 2006
Posts: 16
Last: Dec 23, 2006
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Level 1
Category: Jedi Knight - Jedi Academy
Posted: Wednesday, Nov. 12, 2003 07:00 am
Where do I download the patch?  Does it fix online problems?
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Rogue13~rb
General Member
Since: Dec 23, 2006
Posts: 934
Last: Dec 23, 2006
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Level 7
Category: Jedi Knight - Jedi Academy
Posted: Wednesday, Nov. 12, 2003 09:46 am
Get it here mate   :)
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Myth~rb
General Member
Since: Dec 23, 2006
Posts: 21
Last: Dec 23, 2006
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Level 1
Category: Jedi Knight - Jedi Academy
Posted: Wednesday, Nov. 12, 2003 12:06 pm
Multiplayer Fixes

Correct an issue that caused Internet servers to time-out too early on the master server list.

Correct an issue that caused various movement sounds not to play consistently (footsteps, rolling, etc...)

Correct various exploits, including one that allows for illegal character models.

Correct an issue that occurred when disabling the second saber icon that appears over the player's head.

Correct an issue that allowed the rocket launcher to lock on after death.

Correct an issue that prevents the camera shake when you are hit by an explosive.

Correct the roll animation.
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kef_mayhem~rb
General Member
Since: Dec 23, 2006
Posts: 6
Last: Dec 23, 2006
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Level 0
Category: Jedi Knight - Jedi Academy
Posted: Wednesday, Nov. 12, 2003 02:08 pm
/me likes the new sounds
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Makaan~rb
General Member
Since: Dec 23, 2006
Posts: 16
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: Jedi Knight - Jedi Academy
Posted: Thursday, Nov. 13, 2003 12:13 am
Quote (Myth @ Nov. 12 2003, 4:06 am)
Multiplayer Fixes

Correct an issue that caused Internet servers to time-out too early on the master server list.

Correct an issue that caused various movement sounds not to play consistently (footsteps, rolling, etc...)

Correct various exploits, including one that allows for illegal character models.

Correct an issue that occurred when disabling the second saber icon that appears over the player's head.

Correct an issue that allowed the rocket launcher to lock on after death.

Correct an issue that prevents the camera shake when you are hit by an explosive.

Correct the roll animation.

What do those things mean?
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