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Forum: All Forums : Call of Duty
Category: CoD+UO General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: UO Modding - Ammo Glitch?
buzzy
General Member
Since: Mar 26, 2014
Posts: 7
Last: Aug 18, 2014
[view latest posts]
Level 0
Category: CoD+UO General
Posted: Thursday, Jul. 3, 2014 09:20 pm
Hello all,

I have a nice sized mod that I've been working on for about a year now as a personal project that uses parts and pieces of various other mods from around the internets. The mod has the option to select your sidearm before you spawn, and the options are: colt, usp 45, deagle, glock and shotgun. All of the sudden in my latest update, I can't get any ammo in the colt, usp or shotgun even with /give ammo. I've checked all the scripts and weapon files, it should be working...has anyone ever had this problem before and know how to fix it?

[confused] [confused] [confused].

I know I've seen this problem before while playing on the few UO servers that are left. I just don't know how to fix it. Any ideas would be appreciated. Thanks.

buzzy
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.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 1437
Last: Jul 3, 2017
[view latest posts]
Level 8
Category: CoD+UO General
Posted: Friday, Jul. 4, 2014 07:07 am
If you're close to the weapon file limit (can't remember what it is in UO) then things get a bit weird with ammo and stuff. Also check settings like "ammoname" to make sure it's not interfering with other weaps with the same name.
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buzzy
General Member
Since: Mar 26, 2014
Posts: 7
Last: Aug 18, 2014
[view latest posts]
Level 0
Category: CoD+UO General
Posted: Friday, Jul. 4, 2014 11:31 am
Okay, thanks. It's probably the weapon file limit, I have up to (or maybe over...haven't counted) 40 weapons being loaded at one time. Actually, I'm surprised I haven't passed the model limit on some maps...

I'll cut it back a little. Thanks! [wave]
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