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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Window Problems
Sliver85
General Member
Since: Feb 26, 2005
Posts: 27
Last: Apr 29, 2006
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Level 2
Category: CoD Mapping
Posted: Tuesday, Jul. 12, 2005 02:17 am
I'm trying to make windows for a house I'm making. I want to use a basic, non-broken window from the austria->windows set, but when I use one that's not broken, it's not see through. Also, I want it so it can be shot through, but not destroyed.
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M@DCROW @CHILLES
General Member
Since: Dec 3, 2004
Posts: 519
Last: Nov 21, 2007
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Level 6
Category: CoD Mapping
Posted: Tuesday, Jul. 12, 2005 02:50 am
madcrow reporting in...

Okay.. select the brush you want to be a window.. go to textures/common/no draw.. an make the whole brush no draw.. deselect the brush.. select the two main sides of the brush and try something like austria/windows/workshopwindow2.. this should be see through and non broken.. and of course press ctrl - F to fit texture to brush.. Hope it helps..

[sniper] madcrow signing off... [machine_gun]
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Sliver85
General Member
Since: Feb 26, 2005
Posts: 27
Last: Apr 29, 2006
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Level 2
Category: CoD Mapping
Posted: Tuesday, Jul. 12, 2005 04:15 am
Okay, Doing that makes it so you can shoot/throw grenades though, but I still cannot see through it.
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M@DCROW @CHILLES
General Member
Since: Dec 3, 2004
Posts: 519
Last: Nov 21, 2007
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Level 6
Category: CoD Mapping
Posted: Tuesday, Jul. 12, 2005 05:00 am
hmmm. maybe it was austria/windows/shop_window2.. but i thought it was the work shop one
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Sliver85
General Member
Since: Feb 26, 2005
Posts: 27
Last: Apr 29, 2006
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Level 2
Category: CoD Mapping
Posted: Tuesday, Jul. 12, 2005 05:49 am
No, you were right the first time. I used the wrong one on accident. Thanks for the help. Looks good now!
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