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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Please help!! Rain FX!!!!
silent35
General Member
Since: Jul 22, 2009
Posts: 48
Last: Apr 20, 2010
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Level 2
Category: CoDWW MP Mapping
Posted: Friday, Jul. 31, 2009 10:27 am
Ive searched everywere and come up with no leads. Everyone is clueless on this. I just want a rain FX for my map.[cry]
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
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Level 8
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Friday, Jul. 31, 2009 11:51 am
Cornrow Wallace has rain in his mp_ax_dawnville map, so it definietly works in WaW.

He used env/water/fx_water_drips_hvy_long as his fx, set the origin of the FX about 260 units up in the air (not as some do right at the top of the skybox), and used the clientscript method for running his fx.

Clientscript method for FX can be found here:

http://www.modsonwiki.com/index.php/World_at_War:_MP_Effects

Set angles to (0,0,0) - dont try and set angles on it - it falls at the angle set in the FX. If you know what you are doing, you can edit the .efx file and re-set the angles if you dont like them.

edited on Jul. 31, 2009 08:26 am by DemonSeed
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MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

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