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by morgawr
Posts: 4 / 261 The Future of MODSonline
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Topic | Replies | Views | Last Post | |
MoH conversion Stalingrad , Russia Call of Duty 2 : CoD2 Map + Mod Releases It's in the Modsonline download section. CoD2 ,Multiplayer downloads. Krusher... [more] |
7 | 2323 | Sep 28, 2006 11:46 am by Skulltapper |
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drivable models Call of Duty 2 : CoD2 MP Mapping hendrix writes...Quote:Hey are you krusher from 82ndAB Indeed, I was. One and the same. Free lancer again now though. Thx for the info on the mod. One more question. I was wondering if I could use the "ride into battle on a tank" set up from SP for... [more] |
7 | 1904 | Sep 25, 2006 05:46 am by Skulltapper |
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drivable models Call of Duty 2 : CoD2 MP Mapping United Noobs has a map called Libya on their server with planes you can fly and shoot and jeeps you can drive and they don't have to be driven in a straight line. So...I ask again, how is this done? It's built into the map. Alot of script work maybe? K... [more] |
7 | 1904 | Sep 24, 2006 01:01 pm by Skulltapper |
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Desert Foxhole (S&D,TDM,DM,CTF) Call of Duty 2 : CoD2 Map + Mod Releases I have been away for a bit and didn't realize I hadn't uploaded an updated version of this map in which I had some fixes made. Fixes include: impossible to get off or under the map now, water is no longer glitchable in the fountain and repaired a few text... [more] |
7 | 2315 | Sep 15, 2006 08:20 am by Skulltapper |
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MoH conversion Stalingrad , Russia Call of Duty 2 : CoD2 Map + Mod Releases I wouldn't say "unplayable". The defending team spawns right on top of the B objective. However , your point has merit as I also saw the problem. The S&D spawns have been remedied (in S&D now, the teams spawn in opposite buildings, defenders south buildin... [more] |
7 | 2323 | Sep 15, 2006 08:15 am by Skulltapper |
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MoH conversion Stalingrad , Russia Call of Duty 2 : CoD2 Map + Mod Releases Just completed a port over of Stalingrad ,Russia from Medal of Honor to CoD2. Hope you all enjoy. It will be in the CoD2 download map section as soon as admin approves it. I am getting back into my map making and will be releasing a few more shortly. Than... [more] |
7 | 2323 | Sep 13, 2006 07:52 am by Skulltapper |
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Ok, I need some sound help fellas Call of Duty 2 : CoD2 MP Mapping I have noticed any maps of considerable size are having similar problems as well as some objects will blink in and out of view when the player numbers get over 35 or so. Also some people get some high pings on bigger maps like Kustov. Come on guys ,some o... [more] |
4 | 1323 | Aug 8, 2006 11:27 am by Skulltapper |
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Ok, I need some sound help fellas Call of Duty 2 : CoD2 MP Mapping Negative. The server I tested on was my own private server with NO mods or custom maps other than Kustov in the main. The servers having the trouble are 82ndAB and EGG. Just can't figure this one out. Krusher... [more] |
4 | 1323 | Jul 25, 2006 10:14 am by Skulltapper |
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Ok, I need some sound help fellas Call of Duty 2 : CoD2 MP Mapping Ok, so here it is. I released Kusov Station Final some time ago. However I have had some people tell me of a fatal flaw. I have also witnessed this flaw and cannot for the life of me figure it out. None of my other maps had this trouble. When playing the ... [more] |
4 | 1323 | Jul 24, 2006 11:14 am by Skulltapper |
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SD..cant defuse and no timer Call of Duty 2 : CoD2 MP Mapping You forgot your bomb_trigger Wolf. Right click on the graph, go to misc., prefabs. Browse to MP. It's right near the top of the list. Just place the bomb trigger in the sky somewhere as it won't be visible during gameplay and it goes to whatever bomb is p... [more] |
3 | 1458 | Jun 17, 2006 07:23 am by Skulltapper |
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Need Help Please !!! Call of Duty 2 : CoD2 MP Mapping That would be except he wasn't referring to one problem in particular. He's just having trouble understanding and getting going in general. We're getting him sorted mate. Peace, Skull Krusher... [more] |
5 | 1055 | Jun 12, 2006 11:02 pm by Skulltapper |
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Join App. : Game Applying For: Call of Duty 2 In-Game Name: Skull Krusher MODSonline Name: Skulltapper Real Name: Michael E-Mail Address: Skulltapper@hotmail.com Age: 29 Location: Oklahoma, USA GMT Timezone: CST -6:00GMT Internet Conn. : DSL Teamspeak: Yes ... [more] |
1 | 1186 | Jun 12, 2006 10:58 pm by Skulltapper |
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help Call of Duty 2 : CoD2 MP Mapping Here you go, someone else had the same question. You might try doing some searching before asking, just a suggestion. All I typed in was "mg42 mp" to find several forum posts including this one. Not trying to be rude, just suggesting. But ...here ya go: ... [more] |
2 | 974 | Jun 12, 2006 09:03 pm by Skulltapper |
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Need Help Please !!! Call of Duty 2 : CoD2 MP Mapping Added you to my Xfire, would be more than willing to answer a few questions. Peace, Skull Krusher... [more] |
5 | 1055 | Jun 12, 2006 08:53 pm by Skulltapper |
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Collision Data Missing Call of Duty 2 : CoD2 MP Mapping You just need to cover them in full clip texture found in Textures, Tools. Create a brush as wide,high , and long as the object , place it over it and hit esc. That will solve your problem. There are other clip textures you could choose to use as well....... [more] |
4 | 1065 | Jun 12, 2006 08:49 pm by Skulltapper |
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Re Release of Kustov Station Final Call of Duty 2 : CoD2 Map + Mod Releases Foyle has kindly updated my file here on the site so here is the Modsonline DL link: http://www.modsonline.com/Downloads-full-3266.html Peace, Skull Krusher... [more] |
3 | 1210 | Jun 11, 2006 10:24 pm by Skulltapper |
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Re Release of Kustov Station Final Call of Duty 2 : CoD2 Map + Mod Releases Here's an alternate DL link as I think from what I'm reading Foyle is on vacation and it may be a day or two before the file is posted. Plz don't take offense Foyle, just trying to get the DL out there. http://www.codutility.com/index.php?file=Downloa... [more] |
3 | 1210 | Jun 10, 2006 09:23 pm by Skulltapper |
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Re Release of Kustov Station Final Call of Duty 2 : CoD2 Map + Mod Releases Hello again all. I am re-releasing Kustov Station Final as with the advent of the 1.3 patch my map can now be run the way it was always intended by me from the get go. The previous version I uploaded had all the FX removed from it with the exception of th... [more] |
3 | 1210 | Jun 10, 2006 06:43 pm by Skulltapper |
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CoD2 editor Call of Duty 2 : CoD2 MP Mapping One other note/question. I have a 64mb onboard Nvida card. What are the odds it will be big enough to use with the editor? Peace, {GBI}Skull Krusher... [more] |
13 | 1465 | Jun 9, 2006 02:23 pm by Skulltapper |
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CoD2 editor Call of Duty 2 : CoD2 MP Mapping I just had to buy a new video card yesterday due to my Nvidia Geforce FX5200 starting to crap out (128MB). I bought a 128MB Radeon 9250 as that was all that was immediately available in my area within my fund range (no one had any Nvidias, dammit!!). I ha... [more] |
13 | 1465 | Jun 9, 2006 02:16 pm by Skulltapper |
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make your own prefabs Call of Duty 2 : CoD2 MP Mapping IMO there's a slightly easier way to do this. Build your building, or w/e in the map you're already in. Then when done, draw a big brush surrounding the whole building , top to bottom, left to right , front to back. Then in the grid, right click and go to... [more] |
3 | 1597 | Jun 8, 2006 12:53 am by Skulltapper |
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id like 2 learn Call of Duty 2 : CoD2 MP Mapping Agreed. Learn the best way same as me and countless others have. Start reading tuts and the forums on this site. You will find an unimaginable wealth of knowledge and experience here. Lots and lots of reading and doing as you go to learn. If you have any ... [more] |
3 | 1180 | Jun 8, 2006 12:48 am by Skulltapper |
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Mohaa maps to cod2 Call of Duty 2 : CoD2 MP Mapping I understand your thoughts on changing it up Ricsta and in most cases when converting a stock map, I would make some extensive changes as most stock maps suck. However, that said, I think EA did a GREAT job on Remagen the way it sits and will NOT be chang... [more] |
42 | 2701 | Jun 8, 2006 12:44 am by Skulltapper |
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Mohaa maps to cod2 Call of Duty 2 : CoD2 MP Mapping No offense taken, just making sure you weren't including all new mappers who might convert a map into the context is all. Thx for clearing it up. PS Ricsta, I believe you may be right. I noticed after I filtered everything out and pulled up the entity ... [more] |
42 | 2701 | Jun 6, 2006 08:47 pm by Skulltapper |
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Mohaa maps to cod2 Call of Duty 2 : CoD2 MP Mapping Well....Ricsta, it would appear I owe you an apology. My deepest ,sincerest apologies sir. Nicely done mate. I did just as you said and couldn't get it to work properly for me. Perhaps we could get together sometime and you could show me where I made my m... [more] |
42 | 2701 | Jun 6, 2006 06:30 pm by Skulltapper |
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