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Latest Posts by markFreak
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Weather for the whole map
Call of Duty 4 : CoD4 MP Mapping
Hi guys, does anyone know if there's an easy way to apply a specific weather effect to the whole map? All I can do right now is limit the effect to a certain area within the map by entering coordinates in the gsc-file, omitting them results in no wea... [more]
1 644 Jun 18, 2009 11:23 am
by markFreak
New map mp_sparta and flag skins mp_sparta_flags
Soldier of Fortune : SoFI+II Map + Mod Releases
Hey LOSwally, yeah, I like it from behind (on the server, that is, lol), cu in the crossfire ...... [more]
3 2433 Jul 29, 2005 08:13 am
by markFreak
New map mp_sparta and flag skins mp_sparta_flags
Soldier of Fortune : SoFI+II Map + Mod Releases
Hi guys, my first map mp_sparta (theme: ancient Greece) is ready for download at http://soldieroffortune2.filefront.com/file/MP_Sparta;43093 with integrated new flag skins matching the theme. The flag skins can be downloaded separately, too, at http://... [more]
3 2433 Jun 24, 2005 04:14 pm
by markFreak
Models are Black (in game) !!!! WTF
Soldier of Fortune : SoFII Mapping
Be careful when using model_static: If there are too many models of that kind traffic increases and causes the map to lag while playing. Better use misc_model and do as the second post says. Cheers!... [more]
4 1622 Jun 22, 2005 03:27 pm
by markFreak
i cannot connect to my m8tes server, someone plz help
Soldier of Fortune : SoFII Mapping
Sometimes I have the same problem when connecting to an Internet server during map change. When the map is running I simply re-connect and everyone´s happy ... [more]
2 1095 Jun 15, 2005 09:00 am
by markFreak
Importing Quake 3-models into SoF 2?
Soldier of Fortune : SoFII Mapping
Sure, mate ;-)... [more]
9 1695 May 12, 2005 12:15 pm
by markFreak
Where to Download SofRadiant
Soldier of Fortune : SoFII Mapping
There is no explicitly SoFRadiant. The name of the setup file for the latest stable version of GtkRadiant (which is version 1.4.0) for creating maps for games based on the Quake 3 engine is GtkRadiantSetup-1.4.0-raven.exe. Just enter this in Google and yo... [more]
3 1834 May 11, 2005 06:32 pm
by markFreak
Importing Quake 3-models into SoF 2?
Soldier of Fortune : SoFII Mapping
Thanks a lot, guys, the solution was a combination of your last two answers. Due to the fact that I want to use this custom Quake 3-model quite often in my map I decided to instert it via misc/mics_model, making it solid was easy by using the spawnflags ... [more]
9 1695 May 11, 2005 03:41 pm
by markFreak
Importing Quake 3-models into SoF 2?
Soldier of Fortune : SoFII Mapping
Thanks, narc, fixed the black models problem (which is a real nuisance) three days ago thanks to you and others, will try and solve the custom models problem with your hints.... [more]
9 1695 May 11, 2005 01:06 am
by markFreak
Importing Quake 3-models into SoF 2?
Soldier of Fortune : SoFII Mapping
Thanks, narc, for the quick answer; maybe I`m blind, dumb and deaf all at the same time, but I can´t see any appended_bsp entries in the shaderlist. How would that entry look like when the file I`m referring to is e.g. "abc.shader", would there have to b... [more]
9 1695 May 10, 2005 03:34 am
by markFreak
Radeon 9800 pro question
Call of Duty : CoD+UO General
Well, I have a Radeon 9800 pro as well, I´ve played CoD, it was all perfect. Do you have the latest drivers installed (the ones on the install-CD are not always up-to-date)? Are you playing CoD online so maybe the server or your connection is slow? How m... [more]
11 1210 May 10, 2005 03:26 am
by markFreak
Importing Quake 3-models into SoF 2?
Soldier of Fortune : SoFII Mapping
Tried to import a custom model (a skull used as a torch at the end of a spine that can be attached to a wall) for Quake 3 into the SoF 2 map I´m just creating, but somehow radiant can´t find the shaders. I´ve put the .md3-file in the models/objects/com... [more]
9 1695 May 10, 2005 01:05 am
by markFreak
Disappearing Brushes?
Call of Duty : CoD Mapping
Had the same problem, found out that the brush in question was slightly overlapping with one of the brushes next to it. Zoom in as much as you can in the work area of your editor tool to see the slightest overlapping and drag the brush just a hint away fr... [more]
9 1450 May 9, 2005 11:30 pm
by markFreak
Bug in gtkRadiant!?
Soldier of Fortune : SoFII Mapping
Thanks a million, narc, the J-key was the "key" . A simple solution for an annoying "problem" . ... [more]
3 952 Apr 16, 2005 09:09 am
by markFreak
Bug in gtkRadiant!?
Soldier of Fortune : SoFII Mapping
First of all: Hi eveyone! I`m quite new to mapping, but the map I`m working on looks very fine already using gtkRadiant 1.4.0. Now my problem: Suddenly after several work sessions the selected brushes are not highlighted in the camera 3D-view anymore, o... [more]
3 952 Apr 15, 2005 12:45 pm
by markFreak
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