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Topic | Replies | Views | Last Post | |
script compile error Call of Duty 2 : CoD2 MP Mapping ----- CL_Shutdown ----- dvar set sv_disableClientConsole 0 writing to: D:\Program Files\Activision\Call of Duty 2\servercache.dat ----------------------- ----- Server Shutdown ----- ==== ShutdownGame ==== Going to CS_ZOMBIE for David_Guetta 0... [more] |
8 | 1467 | Oct 2, 2011 04:20 pm by mikosik |
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script compile error Call of Duty 2 : CoD2 MP Mapping in gsc file: main() { mapsmpyour_map_name_fx::main(); mapsmp_load::main(); setExpFog(0.0001, 0.55, 0.6, 0.55, 0); // setCullFog(0, 16500, 0.55, 0.6, 0.55, 0); ambientPlay("ambient_france"); game["allies"] = "american"; game["axis"] = "germ... [more] |
8 | 1467 | Oct 2, 2011 10:23 am by mikosik |
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script compile error Call of Duty 2 : CoD2 MP Mapping bloodscrap writes...Quote:This might seem silly but it seems as if you have put in the wrong settings in the Arena file or you have some other code problems in your config files, read the console messages to see what the issue was and then rectify Wher... [more] |
8 | 1467 | Oct 2, 2011 10:20 am by mikosik |
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script compile error Call of Duty 2 : CoD2 MP Mapping When I start the game then I go to a new server. I choose the form of playing DM and everything works but when I go to the TDM, appears to me this (script compile error see console for details) WHY?... [more] |
8 | 1467 | Oct 1, 2011 11:38 pm by mikosik |
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problem Call of Duty 2 : CoD2 MP Mapping I have a few problems i can't solve, i was looking at forum ,but i didnt understand Look at thos two videos , its about rain and fire, and about that you die immidiaty , without mines. Write details about the solution.. http://www.xfire.com/video/43b... [more] |
2 | 1073 | Mar 26, 2011 11:05 pm by mikosik |
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I have an idea! Call of Duty 2 : CoD2 MP Mapping I'd like to do I think will work in radinat 3-5/10, but I do not know English! from which you country? ... [more] |
7 | 1420 | Mar 26, 2011 10:56 pm by mikosik |
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problems with model,parachute,teleports,sprint,weapons and vehicle Call of Duty 2 : CoD2 MP Mapping teleport not working in my radiant, but it is associated with a red line... [more] |
10 | 2911 | Mar 19, 2011 07:59 pm by mikosik |
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D3DBSP file Call of Duty 2 : CoD2 MP Mapping Is there any possibility to open the file in the radiant D3DBSP file or similar? thanks... [more] |
3 | 3695 | Feb 20, 2011 12:16 am by mikosik |
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problem "can not find" Call of Duty 2 : CoD2 MP Mapping Can't find map maps/mp/cro_room_v2.d3dbsp... [more] |
4 | 1114 | Feb 8, 2011 09:40 pm by mikosik |
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problem "can not find" Call of Duty 2 : CoD2 MP Mapping When I start the game kicked me this and says can not find my map and the map is in main folder what's the problem?... [more] |
4 | 1114 | Feb 8, 2011 08:41 pm by mikosik |
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Press [F] to... Call of Duty 4 : CoD4 MP Mapping DeekCiti writes...Quote:If your Teleport is made up of a Trigger_use_touch, then the player must press "use" to actually teleport. It cannot be a trigger_multiple, or the player teleports automatically. Trigger_multiple does not allow a hintstring anywa... [more] |
11 | 1878 | Feb 5, 2011 12:37 am by mikosik |
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problems with model,parachute,teleports,sprint,weapons and vehicle Call of Duty 2 : CoD2 MP Mapping liltc64 writes...Quote:2nd problem u need _static at the end of ur model. third look in the AWE mod. fourth there are tutorials on this site about teleports look it up. 5th look in AWE mod. 6th you need to post your script error for anyone to ... [more] |
10 | 2911 | Feb 1, 2011 08:54 pm by mikosik |
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problems with model,parachute,teleports,sprint,weapons and vehicle Call of Duty 2 : CoD2 MP Mapping madmax101 writes...Quote:to incrase model size in radiat select model and press N then type this in key bar modelscale and in Value bar type 2 if you want bigger type 4 or 6 etc. edited on Feb. 1, 2011 01:23 pm by madmax101 How can I reduce the ... [more] |
10 | 2911 | Feb 1, 2011 08:47 pm by mikosik |
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problems with model,parachute,teleports,sprint,weapons and vehicle Call of Duty 2 : CoD2 MP Mapping 1st problem I want to increase some models like this in Radiant there with bottles http://www.xfire.com/profile/mikosik/screenshots/?view # 109361889, but do not know : ( why in some models can pass as if they were not there to prevent it? 2nd prob... [more] |
10 | 2911 | Jan 31, 2011 06:46 pm by mikosik |
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