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Topic | Replies | Views | Last Post | |
Script error, could not find script 'mptype/nazi_zombie_heroes Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping techno2sl writes...Quote:If you go to your CODWAW/mods/yourmodname/yourmodname.csv And post the contents here then we can make sure you have everything you need. Otherwise hang on and I'll get the csv for you today. Alright well obviously you forgot... [more] |
15 | 6240 | Aug 25, 2010 05:57 pm by dkbiker3501 |
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Script error, could not find script 'mptype/nazi_zombie_heroes Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping techno2sl writes...Quote:Pretty sure that script gets packaged in the mod.ff in codwaw/mods/yourmod/mod.ff so make sure you build your mod.ff with the correct Shi No Numa bases csv which you can find by looking for 'kyasssuru' source files by sparky mc s... [more] |
15 | 6240 | Aug 19, 2010 04:32 am by dkbiker3501 |
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Script error, could not find script 'mptype/nazi_zombie_heroes Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping I just reinstalled everything, and i get the same error. I am LOST. somebody please help me ... [more] |
15 | 6240 | Aug 18, 2010 04:13 pm by dkbiker3501 |
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Script error, could not find script 'mptype/nazi_zombie_heroes Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping KillerCrazzy writes...Quote:im shere that your using the 1.4 scripts even thow they suck ill help you out here. Here is all the script you need to have your map to work.this is one of my Techno and I, this is a maps we have not relessed yet. Just rename... [more] |
15 | 6240 | Aug 17, 2010 07:52 pm by dkbiker3501 |
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Script error, could not find script 'mptype/nazi_zombie_heroes Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping I just created a new map from scratch and yet i get the same error, idk wtf is going on, this really is annoying, can anybody help me with this ... [more] |
15 | 6240 | Aug 17, 2010 05:01 pm by dkbiker3501 |
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Script error, could not find script 'mptype/nazi_zombie_heroes Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping ukdjaj writes...Quote:did you add the line "mptype/nazi_zombie_heroes" to your .csv and did you precache the line? no, i don't see it anywhere, i even got the same error with the singleplayer version of the map. and if i remove the .gsc and.csv al... [more] |
15 | 6240 | Aug 17, 2010 03:59 pm by dkbiker3501 |
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Script error, could not find script 'mptype/nazi_zombie_heroes Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping I just tried following every tutorial i could find, all seemed pretty much the same, but i copied all the .csv and.gsc files and yet i get this error even though i cant find this thing ANYWHERE! ... [more] |
15 | 6240 | Aug 17, 2010 02:30 pm by dkbiker3501 |
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Script error, could not find script 'mptype/nazi_zombie_heroes Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping When the map is just about to finish loading it get this script compile error. Its wierd, i dont see anything about this in the .csv or .gsc. Whats wierder is when i tried running this map as a sp map it had the same error but yet when i run it as a mp m... [more] |
15 | 6240 | Aug 17, 2010 05:17 am by dkbiker3501 |
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Missing assets and floating gun help! Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping I have my map working but im not really sure how to update my .csv to add any missing assets, it doesnt seem to be the same as cod 4 radiant. I went into zone_source > english > and saw my map name mp_abandoned. I went into the file a saw a lot of assets ... [more] |
2 | 1529 | Aug 16, 2010 04:44 pm by dkbiker3501 |
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Compile problems, Compiling errors, and missing .bsp Call of Duty: World at War : CoDWW MP Mapping Hi, im trying to get back into mapping by mapping cod waw, im used to mapping with cod 4 but i've decided to make a zombie map. I'm just trying to test by making a mp version but i'm having problems. When i go to run the map after it compiles, i get the "... [more] |
4 | 2131 | Aug 16, 2010 05:15 am by dkbiker3501 |
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Problem Compiling map Call of Duty 4 : CoD4 MP Mapping I have been working on a mp map and i have had this problem before. I save the file in radiant, and go to the compile tools. I compile it and do all the compiling crap and when i go to play it works fine. Now if i make changes in radiant and try to recomp... [more] |
4 | 911 | Apr 13, 2010 10:24 pm by dkbiker3501 |
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Grass models dissappear at a distance, can i increase the distance? Call of Duty 4 : CoD4 MP Mapping Well i have a woodland map and you clearly see grass disappear/appear as you get farther/closer to it. the problem is is that its not that far where it happens and it looks kinda dumb. can i increase the distance in which they disappear by a bit ... [more] |
2 | 920 | Jun 8, 2009 09:34 pm by dkbiker3501 |
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plane flyby sounds errors. curve3.vfcurve error which crashes map, please help!! Call of Duty 4 : CoD4 MP Mapping I have been trying to get sounds for my planes to work for a while but i just get errors no matter what i do. the most recent error which also crashes my map when the sound is supposed to play is.. ERROR: Could not load sndcurve file soundalias/curve3.v... [more] |
1 | 1033 | May 25, 2009 02:37 pm by dkbiker3501 |
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I want misc/water_gush effect to work on my map, plase help Call of Duty 4 : CoD4 MP Mapping please? ... [more] |
2 | 896 | May 25, 2009 12:49 pm by dkbiker3501 |
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I want misc/water_gush effect to work on my map, plase help Call of Duty 4 : CoD4 MP Mapping my map is going great and i have a river which goes from steep to flat and i want a water splash effect on it but the effect tutorial is terrible, if you look at the effect in effect editor and click the loop play button it looks good and looks like what ... [more] |
2 | 896 | May 24, 2009 04:36 pm by dkbiker3501 |
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Darker models in tunnel?possible?..Such as a player Call of Duty 4 : CoD4 MP Mapping .KiLL3R. writes...Quote:I think this happens when the player goes out of the light grid, make sure there's a light grid brush in the tunnels well the weird thing is i didnt have any light grid brushes on my map, i used to when my map was a tiny cube ro... [more] |
4 | 895 | May 22, 2009 03:10 pm by dkbiker3501 |
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Darker models in tunnel?possible?..Such as a player Call of Duty 4 : CoD4 MP Mapping i made a nice tunnel but when in the tunnel i go into the third person view and my guy and gun are like a Christmas tree compared to the light in the tunnel. the whole tunnel has no lights so its dark but players and c4 and stuff aren't dark like it shoul... [more] |
4 | 895 | May 21, 2009 01:55 am by dkbiker3501 |
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Invisable terrain ingame but not in radiant, please help Call of Duty 4 : CoD4 MP Mapping I'm making a tunnel for my woodland map but certain terrain patches appear invisible but are solid and the dirt effect plays when shot but i see right through to the skybox but in radiant the patches are there. More in depth description - the tunnel is ma... [more] |
2 | 1262 | May 19, 2009 10:56 pm by dkbiker3501 |
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ac-130 flyby plane sound help Call of Duty 4 : CoD4 MP Mapping arachnofang writes...Quote:Hi mate! No worries, in your soundalias folder do you have a file called mp_yourmapname.csv? my map is called 'jungle' so in my soundalias folder i have a file called mp_jungle.csv, if not! you will have to create one, just c... [more] |
6 | 1904 | May 16, 2009 03:38 pm by dkbiker3501 |
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ac-130 flyby plane sound help Call of Duty 4 : CoD4 MP Mapping arachnofang writes...Quote:Hi m8! I just had the same problem, but with the help of some gr8 guys i got it sorted, this is what i did and needed....... you need to create another csv file like this > mp_yourmapname2.csv in your soundalias folder, t... [more] |
6 | 1904 | May 16, 2009 03:33 am by dkbiker3501 |
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ac-130 flyby plane sound help Call of Duty 4 : CoD4 MP Mapping can someone teach me how to make a sound play with my 3 ac-130's flying by. i used the cod stuka plane tut and got them flying but i need a sound name and i need to know how to make them actually work after i have the name. heres the script if you need it... [more] |
6 | 1904 | May 15, 2009 02:17 am by dkbiker3501 |
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I still cant make a usable door? Call of Duty 4 : CoD4 MP Mapping DeekCiti writes...Quote:============== NORMAL DOORS ============== In Radiant, draw your door. Next, duplicate the door, and line up the duplicated door over the original. Change your grid to 0.5. Next, we need to create the hinge with this dupl... [more] |
37 | 2820 | May 14, 2009 07:21 pm by dkbiker3501 |
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I still cant make a usable door? Call of Duty 4 : CoD4 MP Mapping please? my map cant be finished with out these doors working :(... [more] |
37 | 2820 | May 14, 2009 12:06 am by dkbiker3501 |
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I still cant make a usable door? Call of Duty 4 : CoD4 MP Mapping No matter what tutorials i follow script i copy, i just can get a usable door to work. i get errors no matter what i do. errors like the bad syntax or how it couldn't find mp_door blah ::main blah.. can somebody give me a thorough explanation on how to do... [more] |
37 | 2820 | May 7, 2009 01:19 am by dkbiker3501 |
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Use key triggered black hawk and/or AC-130? Also Uav model? Call of Duty 4 : CoD4 MP Mapping Hello, i've been making my woodland map for over a week or so and now i want to add some cool things. If anyone ever played mp_island, you know that you can get in the blimp or hot air balloon, hit the use key and then they fly around and you can have som... [more] |
2 | 964 | May 5, 2009 09:34 pm by dkbiker3501 |
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