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Latest Posts by GundamX
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Texturing Question...
Call of Duty: World at War : CoDWW MP Mapping
techno2sl writes...Quote: VIS Is apparently no longer used in the current COD engine so DO NOT TICK IT. Portalling and detailing still works as normal. So is this true? if so is Visdatsize still relivant? i was looking to see what a good visdat... [more]
17 697 Jul 14, 2009 04:14 pm
by GundamX
Can somone post a basic .GSC for MP WAW?
Call of Duty: World at War : CoDWW MP Mapping
Can somone post a basic .GSC for MP WAW? and the diffrent types of players (i.e. jap, russian, caots and all etc.. ty... [more]
3 771 Jul 12, 2009 12:11 am
by GundamX
Level Design Question
Call of Duty 2 : CoD2 MP Mapping
i tried making a new prefab from the stock prefab as sujusted and had no luck. and made sure the script was in the prefab its self... [more]
15 800 Jul 8, 2009 03:06 am
by GundamX
Level Design Question
Call of Duty 2 : CoD2 MP Mapping
great! how?... [more]
15 800 Jul 7, 2009 12:44 am
by GundamX
Level Design Question
Call of Duty 2 : CoD2 MP Mapping
BUMP** Just to follow up i need a lil help. I am using the sd_bombzone_b_silo as a target. my problem isnt the game play S&D and CTF all that works. What i need is the silo to be there in the other game types. I have remade the silo as classn... [more]
15 800 Jul 6, 2009 07:43 pm
by GundamX
Level Design Question
Call of Duty 2 : CoD2 MP Mapping
No its not those issues. something else mabey? ... [more]
15 800 Jul 6, 2009 03:27 am
by GundamX
Level Design Question
Call of Duty 2 : CoD2 MP Mapping
Still no joy. Is there a script i also need in the iwd? ... [more]
15 800 Jul 4, 2009 03:12 am
by GundamX
Level Design Question
Call of Duty 2 : CoD2 MP Mapping
i tried it and it didn't work. Anyone know if this is the correct command I'm using the xmodel/silo02 as a test... [more]
15 800 Jul 3, 2009 01:23 am
by GundamX
Level Design Question
Call of Duty 2 : CoD2 MP Mapping
I'm making a map and in the map there will be S&D; one of the targets is the Silo. My problem is when using the "Target b silo" the other game types there is no silo in the map. How ever if i put a silo into the map then it over lays the S&D one in that g... [more]
15 800 Jul 2, 2009 11:43 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
bump... [more]
20 825 Jul 31, 2008 09:46 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
How would I add damage to this?? (A good BIT) BIG BOOM Code:main() { level._effect["mortexplosion"] = loadfx("fx/explosions/silo_explode.efx"); thread mortar1(); } mortar1() { action = getent ("shermin_hit","targetname"); trigger... [more]
20 825 Jul 30, 2008 08:47 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
NEVERMIND the prob wasnt with the script or the map but with gameservers (some issue in atlanta)... [more]
20 825 Jul 21, 2008 11:32 am
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
here is the error it says "compile error" and refrence the extreme mod however the extreme mod is not in my main folder.. so what do i do??? ... [more]
20 825 Jul 20, 2008 10:43 pm
by GundamX
How to play background music?
Call of Duty 4 : CoD4 SP Mapping
mp3s are for ambient only, if you want music it must be set as ambient sound fx would... [more]
27 2217 Jul 20, 2008 07:47 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
The_Caretaker writes...Quote:Is your server running any mods? Does this stop happening when you take out this script? 1st yes extreme 2nd yes it stops when the script is removed... [more]
20 825 Jul 20, 2008 05:24 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
OK NEW PROBLEM ODD... OK the script works PERFICTLY localy tested. I put it up on a server the server has no problems but nobody can connect to the server "awaiting connection" the server does not crash ??? ... [more]
20 825 Jul 20, 2008 04:37 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
Code:main() { level._effect["mortexplosion"] = loadfx("fx/explosions/silo_explode.efx"); thread mortar1(); } mortar1() { action = getent ("shermin_hit","targetname"); trigger = getent ("fire_shermin","targetname"); trigger waitti... [more]
20 825 Jul 20, 2008 02:35 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
ok now LAST PROBLEM ... IT WILL ONLY FIRE ONE TIME. what do i need to do to make it multiple shots every 10sec... [more]
20 825 Jul 20, 2008 04:58 am
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
i got it .... just some lil sound issues when i am done i will post a simple map and gsc for others... [more]
20 825 Jul 20, 2008 03:58 am
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
I recompiled it and it still gave the same error, then I removed the script and the trigger and target and recompiled and the map works again so obviously i did something wrong (does anyone have a .map and a .gsc that works that I can look at) I will cred... [more]
20 825 Jul 20, 2008 01:33 am
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
newtonboy writes...Quote:the only custom map I have is the one I am working on i also ran the map before I added these scripts, and the tank and it worked fine. I am recompilinging it now to see what happens (will take 30 min or so) edited on Jul. 19, 2... [more]
20 825 Jul 20, 2008 12:16 am
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
the only custom map I have is the one I am working on ... [more]
20 825 Jul 20, 2008 12:03 am
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
those errors are typos as it xferd it over sorry The_Caretaker writes...Quote:What is the error you're getting? Also: In your mp_test.gsc file this line maps\mp\_alliestank(); should be maps\mp\_alliestank::main(); and in your _alli... [more]
20 825 Jul 19, 2008 11:23 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
I'll add this mabey i did something wrong here trig orgin script target ... [more]
20 825 Jul 19, 2008 11:17 pm
by GundamX
mp tank fire script problem sound error
Call of Duty 2 : CoD2 MP Mapping
I have set up a trigger and script orgin (folling the tutorial) but I get an error with the script. here is what I have... mp_test.gsc in maps/mp Code:main() { maps\mp\lantern_fx::main(); maps\mp\_load::main(); maps\mp\mustang::main()... [more]
20 825 Jul 19, 2008 10:51 pm
by GundamX
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