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Create your area you want your fan and light.
First make a fan.
Right click on the grid -> script -> script_model
Select the model "icbm_turbofan64" or any other size you want.
Now give it the "Key/Value" of "targetname / fan1"
Now make your spot light.
Create your light entity, null, and connect them.
Refer to Lighting 101 if unsure how.
Select "Primary_Spot" for your light and customize the rest so that the light clearly touches the surface you want your shadow on..
You are now done in your map!
--------------------------------------------------------------
Lets begin the scripting part, its not has hard as you may suspect.
Open your .gsc
If you don't have one yet then open "mp_test.gsc" and adjust accordingly with your map name.
Create your thread
Add this to the first main() bracket.
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