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ALL MOD 4.1 [Sixth Column]
Downloaded 770 times
New Update for the [Sixth Column] All Mod Ver 4.1

The responses I've been getting are very positive so I will continue to work on this even more :)

Because of the weapons mods and To get the full effect of this mod it must run on the server and the client. the CFG files need only be run on the server with the exception of the rcon EZadmin password file which must be client side for remote admin of your server.

This is a compilation of many, many mods in an attempt to bring the best features of these into 1 "ALL Mod" No other mods should be running when running this Mod or They WILL interfere.. and you wont get the full benefits of this mod. I began with a portions of Fuhrer, Wcanka, PAM 104, EZadmin, PRM 4.0, Demolition, Conquest. Ravir, Merciless,CODAM, MG Move and many more. My sincere thanks to all these mod makers,... I added my own weapons mod based on Single player accuracy and Multiplayer Damage models toned down even more to maintain good gameplay. It works surprisingly well.

Ver 4.1 fixes some bugs and adds some more features;

White Genade Smoke dissapates Gradually
Adds more cvar controls to the Admin With On screen Feedback
Fixed some bugs with "Phamtom" code.
Adds almost total Controll of game variables from the in game admin screen.
Fixed bug with Shellshocked not setting correctly
Increased Volume level of the "Surprise Sound for Bashes"

Ver 4.0
Adds a 'surprise' sound effect for bashes
Fixes support for Conquest Game types
Included Sample CFG files already set up just adds your servers pers info and passwords
Included Sample Map Rotation file.
I also added a sample Ezadmin CFG file which you will need to run rcon on your server.
Just Unzip the files to your COD main folder and change a few settings in the cfg. After you start your server you type an exec config.cfg and your off.

Some more features of this mod;

Supports all game types and maps. it also adds;
Demolition 0.96
Tournament style Search and Destroy
Conquest


[Gory stuff]
Decapitations with the accompanying gore Blood splatter , Blood pooling . Blood Shoots out from wounds and severed necks. with sound effects!!. stops after a few seconds when the heart stops . Can be turned on/off from the admin screen for PG games
Helmets that fly off when hit.
Teammates carry Med Kits good for 1 healing
Bleeding out unless a teammate heals you (the more you run and exert yourself the faster you bleed to death)
Getting knocked to the ground when taking enough leg damage
Weapons can be shot out of your hands
Shellshock from all sources (Fully customizable) settings can be changed from admin screen

[Cool Stuff]
Players Parachute onto the maps in HQ and DM user(settable firstround, everyround or not at all) Working on other game types (turn this off if your map is indoors or weird things happen)
Parachutes are steerable and glide for a good distance.
Weapons can be used While parachuting. (except bash :) )
Random Mortar Fire both fatal or non fatal
Minefield control (turn em off to expand the maps)
Random sounds for various maps.
Clan support for matches and scrims in S/D
Flights of c47s overhead with sound effects (I refuse to call em bombers)


[Weapons mods include] (this is why you need to run it on the client)
Improved Weapon "Accuracy" taken from the Single player game. So many mods diminish accuracy to be "realistic" when the opposite is true!! a well trained and skilled person becomes MORE accurate with weapons not less. Being a veteran and a target shooter I should know as do most of our clan members.
Damage models taken from multiplayer and toned down a bit to compensate for the increased accuracy. (makes for very good game play)
Bullets lose energy over distance and do less damage "(you may "get" (If your very lucky) that pistol headshot from across an entire map but,, You may only succeed in knocking off someone’s helmet and not getting an instant kill)"
Grenades are cookable and leave a cloud of white smoke. (throw several in one spot to cover your movement)
MG42's can b picked up and moved around a map. (think of the possibilities.)
Scoped sights are much, much, bigger and more realistic with higher zoom mag. (makes for snipers that do just that snipe, but very, very hard to use on a close range target which is as it should be)
Red dot site on all hip carried weapons except fg42 and panzerfausts. (ok it's not realistic but it's fun and makes for good game play)

[Admin Stuff]
EZ ADmin incorporated in the quick menu. can be used from inside the game.

Support for up to 66 maps (predefined for the 63 our server runs but easily changed)
Total map control including setting games types and maps and map restarts.
Ability to kick and ban from in the game.
ability to change weapons allowed in game on the fly.
ability top turn on FF during game play
Ability to smite (explode a player)
Ability to suicide a player
ability to get server status

I added over 20 CVAR controls for things like killcam, spectate, voting, turning on and off various features of the mod.
almost all the mods features can be controlled from within the games admin screen.

This mod does much, much more but this covers most of it. I hope you enjoy it. I will continue work on this. if you find bugs or suggest improvements. Let me know .
Programmers: any of you guys willing to help me improve this thing go ahead and have at it just let me know about it ok. I myself have no programming experience but I did my best.

I'd liked to thank all of the Clan members of [Sixth Column] who put up with me changing things every time they come to play and helping me test this out. and to the positive and honest feedback from the guests who come to visit our private server and help us out.

I would also like to thank all the MOD makers out there without whom this mod would not be possible.!! I would list you all by name by there are so many. you all know who you are.:) If I miss anyone i apologize. My intention here is to bring together the best of the best in an easy to run 'ALL MOD"

With this upgrade I decided to include the sample Config file to make this work. as well as a sample rotation file and sample Rcon pass file.

I compiled this mod to run ALONE with out ANY other mods running and it works best that way. My motivation was that I got tired of trying to keep track of all the mods and who’s works with who’s and does what and so much is duplicated that I just said "enough" It's time to consolidate as much as possible. As I discover more cool mods to include into this one I will add them. (or you add em and send it to me :) )

Lastly there are other "all in one mods" out there I am confident that THIS one has the MOST features, and the MOST controls and still maintains good playability.

Does this mod still have bugs ? You tell me .. not too many (I hope)
I will take any help I can get from any of you MOD programmers out there. (honest)

Stay tuned For the Total UNREALISM mod to be released in the future. (lets just say it'll make you smile a little...... or a lot)

[Sixth Column] Bunny Killer
You can visit our clan website at; http://free.hostdepartment.com/S/SixthColumn/
It is modest, but its says who we are.




by [Sixth Column] Bunny Killer () (website)
 

Comments

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best

I would like to fly
Posted by Masterwow3 on Sat. May. 16, 2009
 
ol
I REPORT THIS FILE....ITS TO GOOD =D
Posted by mpmodder on Mon. Dec. 17, 2007
 

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