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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Offsite Links
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Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Anarchic-x Base Assault open beta
cornrow_wallace
General Member
Since: Apr 16, 2005
Posts: 242
Last: Feb 27, 2011
[view latest posts]
Level 4
Category: CoDWW Offsite Links
Posted: Friday, Feb. 12, 2010 09:03 pm


Yes, it's true! Base Assault for Call of Duty: World at War has finally arrived! It's been 1 year in development & even longer in planning. But it's finally ready to be called Beta 1.0!

So, why has it taken so long? The Anarchic-x Base Assault mod isn't just a port of the UO BAS gametype, it's a complete rewrite of the code, including new features not included in the UO version, new methods for existing features, bug fixes and fine tuning to our liking. Not to mention the maps! The maps available as of now are:

mp_ax_ardennes - a port/update of one of the more popular UO BAS maps by Drecks from After Hourz (by Rollin Hard)
mp_ax_farm - a brand new map built for WaW BAS (by Cornrow Wallace)
mp_ax_ponyri - a complete rebuild/update of the UO BAS map by GMI (by Cornrow Wallace)



Included in the mod are unarmored vehicles by Zeroy, including Panzer IV (including a Flame variant), T34 (also including a Flame variant) and Sherman tanks. These vehicles are modified to run much smoother than the stock WaW vehicles. They don't have all the extra armor that makes then nearly impossible to destroy, they are fast moving and most importantly, they are finally fun to use!

A large part of this mod is the Demonmod, by Demonseed. He has been extremely kind in allowing us to use & completely customize his mod to suit the Anarchic-x BAS mod. The Demonseed mod allows us to assign weapons to the appropriate teams instead of giving everyone the same weapon pool. It also allows players to utilize perks & weapon attachments on the fly by using a hotkey to bring up a special menu (game developers, take note!) instead of having to do it between spawns & saving special classes. Overall, the Demonmod is exactly the kind of player customization mod we've been waiting for for a long time, and is a perfect fit with Base Assault!

In addition to all the bells & whistles, many "behind the scenes" fixes have been made to stock game files. Most of which the casual player will never notice, but provided great problems during development of this mod. While these aren't obvious to most players, it's definitely a noteworthy task, as some of these fixes were contributing factors to the seemingly never ending delays. Also worthy of stating is that this beta 1.0 release is the bare bones of what the Anarchic-x BAS mod will be. We've gotten the mod to a playable state and will continue to update it for a long time, including many features from the very popular anarchicBas mod for UO.

_____________________________________________

The team:
Rollin Hard: coding, mapping
Cornrow Wallace: mapping, advice, promotion, organization
Krautnapped: 2d art
Gitman & Logik: server hosting, bills, Punkbuster setup

_____________________________________________

Download the maps (mod will be downloaded from redirect)
http://halo.anarchic-x.net/cornrow/mp_ax_basmaps_b1.zip

XP installation:
DRIVE_LETTER:/Documents and Settings/YOUR_USERNAME/Local Settings/Application Data/Activision/CoDWaW/usermaps

Vista installation:
DRIVE_LETTER:/Users/YOUR_USERNAME/AppData/Local Data/Activision/CoDWaW/usermaps

Windows 7 installation:
DRIVE_LETTER:/Users/YOUR_USERNAME/AppData/Local/Activision/CoDWaW/usermaps

_____________________________________________

Join the Anarchic-x BAS server at: 208.167.243.30:28960

We'll see you in-game!

- Cornrow Wallace & Rollin Hard
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foyleman
Preferred PLUS Member
Since: Nov 7, 2001
Posts: 95765
Last: Apr 9, 2024
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Level 10
Admin
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Im a fan of MODSonair
Im a HOST of MODSonair
Category: CoDWW Offsite Links
Posted: Friday, Feb. 12, 2010 09:17 pm
Any video showing off the mod in action?
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cornrow_wallace
General Member
Since: Apr 16, 2005
Posts: 242
Last: Feb 27, 2011
[view latest posts]
Level 4
Category: CoDWW Offsite Links
Posted: Friday, Feb. 12, 2010 09:29 pm
Sure, this video is from early January on the map mp_ax_farm. I don't see a way to embed video so here's the link.

http://www.youtube.com/watch?v=i1j_hyBL2NI
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GomerPyle
General Member
Since: Oct 1, 2006
Posts: 357
Last: Jul 14, 2011
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Level 5
Im a fan of MODSonair
Category: CoDWW Offsite Links
Posted: Friday, Feb. 12, 2010 10:48 pm
Way to go AX been looking forward to this since activision abandoned UO.[thumbs_up]
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Morphisnb
General Member
Since: May 7, 2006
Posts: 466
Last: Apr 24, 2016
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Level 5
Category: CoDWW Offsite Links
Posted: Friday, Feb. 12, 2010 10:56 pm
Video from Zeroy of the beta in action:
http://www.youtube.com/watch?v=V49nTvUXCfs&feature=sub

Thank You to all involved in producing this.......Long Live Base Assault!!! [rocking] [jumping]
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FAFFER
General Member
Since: May 1, 2005
Posts: 647
Last: Sep 17, 2011
[view latest posts]
Level 6
Category: CoDWW Offsite Links
Posted: Friday, Feb. 12, 2010 10:57 pm
excellent work!

still trying to get in....[sad]
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
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Level 8
Im a fan of MODSonair
Category: CoDWW Offsite Links
Posted: Friday, Feb. 12, 2010 11:16 pm
Excellent news.

I am pleased to say that, not only is my mod very much part of this mod, but that also I had a hand in developing the progressive spawn system used in the BAS gametype. I worked closely with Rollin Hard to come up with a brand new, never before seen, approach to progressive spawning which I will release to the community once the mod is official out of beta and Rollin gives me the "ok" to do so.
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FAFFER
General Member
Since: May 1, 2005
Posts: 647
Last: Sep 17, 2011
[view latest posts]
Level 6
Category: CoDWW Offsite Links
Posted: Saturday, Feb. 13, 2010 02:53 am
had an hour on it...

its fantastic! [rocking]

maps are very well laid out! ponyri is particularly awesome! it feels like an updated UO! [biggrin]

but...

seems like theres tons of tanks...that are hard to take out.

can't wait for more balancing etc.....outstanding work! [thumbs_up]
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FredPerrySWE
General Member
Since: Jan 24, 2009
Posts: 1
Last: Feb 13, 2010
[view latest posts]
Level 0
Category: CoDWW Offsite Links
Posted: Saturday, Feb. 13, 2010 05:39 am
[jumping]This is simply the best mod ever made.And the maps are fu...ng unbelivable well done.[jumping]
[rocking]HAIL TO THE KINGS of mapping and modding[rocking]
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HyBr!d
General Member
Since: Sep 26, 2004
Posts: 560
Last: Sep 25, 2015
[view latest posts]
Level 6
Category: CoDWW Offsite Links
Posted: Saturday, Feb. 13, 2010 10:00 am
Amazing work guys! Was looking forward to this mod the moment I heard about it. Great to see it is now ready for a public release =)
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