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Topic | Replies | Views | Last Post | |
[RELEASED] NAZI ZOMBIE BERLIN BANK V2 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Cool thanks for the answer mate. my advice for the moment is dont update if you still want to make maps LOL I dont know if its just me but i am having big issues with the patch getting things to work such as normal fx it just seems it dose,nt want to kn... [more] |
9 | 4288 | Aug 8, 2009 11:35 am by {UST}grimreaper |
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[RELEASED] NAZI ZOMBIE BERLIN BANK V2 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping i can see you have custom scripts But what i would like to know is when you built the map and compiled it was it before you installed the 1.3 tool patch? As i have it installed and from my other posts you will see it is giving some problems such as all... [more] |
9 | 4288 | Aug 7, 2009 05:42 pm by {UST}grimreaper |
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[RELEASED] NAZI ZOMBIE BERLIN BANK V2 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Nice job mate just one question was this map compleated with the new mod tool patch installed or with out it?... [more] |
9 | 4288 | Aug 5, 2009 05:48 pm by {UST}grimreaper |
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NEW TUTORIAL: Shi No Numa Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping No i am not saying do a compleat re-install i did that for a my piece of mind to confirm if the error had resulted from me messing with any of the gsc files ECT and has it turned out the error was not of my making. So you ask just bulid the patch ff YES ... [more] |
18 | 6202 | Jul 25, 2009 02:42 pm by {UST}grimreaper |
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NEW TUTORIAL: Shi No Numa Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping ITS WORKING ok after a lot of work i have finaly got kyassuru to run after i had done the compleat re-install Once again i compiled the map and the patch took note of all the errors missing csc ,gsc,sound fx ect and worked through them one by one adding... [more] |
18 | 6202 | Jul 24, 2009 09:06 pm by {UST}grimreaper |
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NEW TUTORIAL: Shi No Numa Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping No suggestions as of yet mate but what i have done is a compleat uninstall of the game mod tools as well cleaned out registry and left nothing relating to COD W@W have just finished the re-install from beging to end done the convert ran the map and guess... [more] |
18 | 6202 | Jul 24, 2009 06:43 pm by {UST}grimreaper |
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NEW TUTORIAL: Shi No Numa Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping thanks for that Sgt rampage that seems to have done the trick for the anim scripts dog problem but has now brought up a new one it all seems to be just moving down a big list very frustrating The new error is yet another server script compile error which... [more] |
18 | 6202 | Jul 22, 2009 07:32 pm by {UST}grimreaper |
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NEW TUTORIAL: Shi No Numa Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping dont get to excited it dont work now there is a surpise followed it to the letter and i still keep getting errors relating to the animscripts dog_combat.gsc death pain move scripted stop flashed and wall_hop_zombie they are all there but the game cant f... [more] |
18 | 6202 | Jul 21, 2009 11:46 am by {UST}grimreaper |
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animscripts/dog_init ??? Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping THANKS sgt rampage but sadly still wont work for me i am now stuck on the error script complie error could not find animscript dog_init it is there in the animscript folder if i add it to the zombiemode csv it totaly crashes to the point where i cant eve... [more] |
8 | 7729 | Jul 20, 2009 05:13 pm by {UST}grimreaper |
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animscripts/dog_init ??? Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping ok we have been working on this from last night have not solved the problem yet but so far we have worked out that for some reason when ever you compile and run it its seems to be looking for all the sumpf gsc. i have had it looking for the blockers gs... [more] |
8 | 7729 | Jul 19, 2009 05:00 pm by {UST}grimreaper |
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tool error 1073 Call of Duty: World at War : CoDWW MP Mapping yes done the converter several times has made no difference... [more] |
4 | 954 | May 28, 2009 10:28 pm by {UST}grimreaper |
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tool error 1073 Call of Duty: World at War : CoDWW MP Mapping ../CoDWaW +set useFastFile 1 +set fs_usedevdir 1 +set logfile 2 +set thereisacow 1337 +set com_introplayed 1 +devmap nazi_zombie_tow +set fs_game raw ERROR 1073 the above is the target line at the bottom of the mapping tools when i complie the map i ge... [more] |
4 | 954 | May 28, 2009 09:44 pm by {UST}grimreaper |
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Please leave fellow Mappers maps alone!! ..AKA Here we go again!! Call of Duty: World at War : CoDWW MP Mapping it is possible to alter a map with out having the map file it has been done on our server when we found a clitch in a popular map rather than pu;; the map we would stick a model or an effect it that postion to render it useles As for messing with maps ... [more] |
14 | 1301 | Mar 16, 2009 02:33 pm by {UST}grimreaper |
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adding sound fx 3 Call of Duty: World at War : CoDWW MP Mapping treyarch should be more forthcomming with support It seems that there are so many issues with w@w you would think for he benifit of the gamming commuinty they would give as much support as they could the support thay have given so far is not what you coul... [more] |
7 | 817 | Mar 15, 2009 05:18 pm by {UST}grimreaper |
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adding sound fx 3 Call of Duty: World at War : CoDWW MP Mapping sound seems to be a big problem for mp and sp like i have said in my other posts i have been mapping since COD1 so would concider myself an experianced mapper But do you think i can get a simple shell expolding sound effect to work with out looping in a z... [more] |
7 | 817 | Mar 15, 2009 03:26 pm by {UST}grimreaper |
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adding sound fx 2 Call of Duty: World at War : CoDWW MP Mapping The sound seems to be so messed up in W@W i have been messing with sound for two weeks now i get it working but not correctly Let be honest its not hard to add sound effect to a map i have been mapping since COD1 but W@W seems to be in it own little world... [more] |
3 | 833 | Mar 11, 2009 01:01 pm by {UST}grimreaper |
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sound effect not working Call of Duty: World at War : CoDWW MP Mapping thanks for the reply mate the sound i am trying to play is a stock wav file sound i have tired other stock sounds and YES they work but for some reason it loops the sound even when its clearly set to non loop in soundalias map name csv... [more] |
5 | 744 | Mar 3, 2009 06:41 pm by {UST}grimreaper |
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sound effect not working Call of Duty: World at War : CoDWW MP Mapping is it really that hard of a problem no one knows how to fix it? Has No one ever came across the same issue i am having?... [more] |
5 | 744 | Mar 2, 2009 09:09 pm by {UST}grimreaper |
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sound effect not working Call of Duty: World at War : CoDWW MP Mapping Hi looking for a bit of help here what i am trying to do is add a sound effect of a shell impacting and exploading this i have working. Gun fires shell lands exploads and i have the sound of the shell exploading only problem is the exploading sound loops ... [more] |
5 | 744 | Feb 28, 2009 09:05 pm by {UST}grimreaper |
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putting sound in map Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Hi looking for a bit of help here what i am trying to do is add a sound effect of a shell impacting and exploading this i have working gun fires shell lands exploads and i have the sound of the shell exploading only problem is the exploading sound loops i... [more] |
1 | 797 | Feb 25, 2009 11:46 pm by {UST}grimreaper |
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missing sound in zombies. Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping most of the sounds related to the zombies is missing were not included with the game release due to some question over copywrite issues they can be found out there if you look hard enough Another way is to do it manually ie get your sounds or make them a... [more] |
5 | 939 | Jan 8, 2009 07:06 pm by {UST}grimreaper |
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missing sound in zombies. Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping most of the sounds related to the zombies is missing were not included with the game release due to some question over copywrite issues they can be found out there if you look hard enough Another way is to do it manually ie get your sounds or make them a... [more] |
5 | 939 | Jan 8, 2009 06:54 pm by {UST}grimreaper |
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cod5 script error Call of Duty: World at War : CoDWW MP Mapping IT would be a great help if you posted what the script error is... [more] |
5 | 1492 | Dec 19, 2008 08:05 pm by {UST}grimreaper |
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adding custom sound to mp map Call of Duty 4 : CoD4 MP Mapping Hi guys what iam am looking for is for someone to show or tell me how to go about adding custom mp3 and wav files to a map i have seen a couple of posts on this subject but they always seem to go off track by well meaning folks suggesting have you tried t... [more] |
2 | 1040 | May 7, 2008 09:45 pm by {UST}grimreaper |
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compiler will not write missingassest.csv file Call of Duty 4 : CoD4 MP Mapping i have tried everything to resolve this problem but as of yet have still failed radiant was working fine then i got the old FX being dispalyed on my op4 players reading the forum here it was obvious that the zone files were not up dating and i was getting... [more] |
4 | 1371 | Jan 30, 2008 11:11 pm by {UST}grimreaper |
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