From the HAVOK
MOPP (Memory Optimised Partial Polytope) is a completely new way of compressing bounding volume data for arbitrary polygon meshes. It has a dramatically reduced memory footprint compared with traditional bounding volume approaches without sacrificing any runtime performance.
Bigger and faster games are on their way.... [ There's more
I started a listing of gaming engines available for licensing. You can find the list under the Web Links
directory. Where else are you going to find a single list of available game engines without doing a ton of searching?... [ There's more
Looking for game engines to develop your new game? Add this one to the list: Shark 3D
. They claim to be a complete system for creating interactive online 3d content. The engine can be used immediately to create and run new content by creating artwork in combination with configuration and scripting.
... [ There's more
put together a pretty large list of QuakeIII models made available for download on his site. If you are looking for models to throw into your QIII map, check out this
list.... [ There's more
The upcoming SoF2 mod Agent Rez
received some critical feedback concerning their choice of the 1960s as base for the mod and decided to ask you gamers what time period you want Agent Rez to take place in. You can contribute to the poll at the Agent Rez forums
.... [ There's more
conducted another interview with the team of an upcoming SoF2 mod, Operation: Intervention
. This mod is set in the Middle East of the near future. Read the interview here
.... [ There's more
Jedi Knotes #4
has been posted yesterday, dealing mostly with lightsaber combat and GHOUL2.
Another cool thing is the dynamic musics system, i.e. that depending on your actions the music changes. This is something I loved in good old mid-90s games like Dark Forces or Stonekeep and have been sorely missing in later titles.
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Call of Duty 2: Maps (21.01Mb)