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Helicopter Hydra Rocket Basics
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This tutorial covers basics the modding of Helicopter Hydra Rockets (Pilot fires them).
By Rampage-WYD-
Before you begin, please refer to Tutorial - Making the .tweak File Modifiable, which teaches you how to make a .tweak file modifiable. You must be able to do this for all of my tutorials.

Helicopter Hydra Rocket Folder Locations
We must first know where the Hydra Rockets are located.

1. Navigate to C:/BF2_Directory/mods/bf2/.
2. Open Objects_Server.zip.
3. Open Weapons/Armament/Missiles/.

Explosion Damage
We will first modify the Explosion Damage of the Hydra Rocket.

1. Open the hydra_70 folder.
2. Open hydra_70.tweak.
3. CTRL + F and type "ObjectTemplate.detonation.explosionDamage".
4. Change the number (100) after explosionDamage to a number of your choice (do NOT exceed 3000).


Explosion Radius
Next, we will modify the Explosion Radius of the Hydra Rocket.

5. CTRL + F and type "ObjectTemplate.detonation.explosionRadius".
6. Change the number (6) after explosionRadius to a number of your choice.

Explosion Force
We will now modify the Explosion Force of the Hydra Rocket. This is what causes even more damage to an enemy.

7. CTRL + F and type "ObjectTemplate.detonation.explosionForce".
8. Change the number (14) after explosionForce to a number of your choice.


Damage
Although we have modified Explosion Damage already, we still must modify Damage. This is actually the 'official' damage, and then the Explosion Damage is added into it.

9. CTRL + F and type "ObjectTemplate.damage".
10. Change the number (350) after damage to a number of your choice (do NOT exceed 3000).
11. CTRL + S or File>Save.
12. Close hydra_70.tweak.

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