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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Spliting a traintrack
Dennizzz
General Member
Since: Jan 29, 2006
Posts: 26
Last: Sep 9, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 06:50 am
Well got another question again :$ Tried it myself for like atleast a hour but i didn't succeed. I have two train tracks, where i want one to split to make a total of 3 tracks. Now i tried to rotate the Z point slightly but it just looks horrible and the track doesnt fit on the other parts. So i was wondering if there is a good way to do this?

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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 08:05 am
using a custom xmodel would be easier, 'cause you can use a 3d app to create it
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Dennizzz
General Member
Since: Jan 29, 2006
Posts: 26
Last: Sep 9, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 08:20 am
Hmm but i can inmagine that making a custom model would take allot of time and effort?
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 13, 2010
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Level 9
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 08:35 am
Keep experimenting with brushes and patches, if you want that exact piece of train track made then it shouldn't be too difficult, you can always ask someone here to make it for you and explain how they did it.

Personally I'd probably make the whole thing out of brushes, or if I was being picky I'd make the rails out of patches.
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Dennizzz
General Member
Since: Jan 29, 2006
Posts: 26
Last: Sep 9, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 08:37 am
Yeah untill now its nothing but brushes, but its hard to bend it, and still let it look naturally, ill keep trying and keep watching this topic in the meantime :p
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sudswu
General Member
Since: Mar 19, 2008
Posts: 104
Last: Sep 5, 2010
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Level 4
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 11:53 am
definitely use patches for the rails...worked great for me

you could make a curve to the right shape

curves will be smooth but make a lot of tris
make just the minimum with curves

hit "curve to terrain" in the patch menu once u have a few tris...this wills top it creating more as you manipulate it

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fireball1
General Member
Since: Oct 17, 2004
Posts: 328
Last: Jun 19, 2009
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Level 5
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 12:49 pm
you could use a regular brush and press E and move the vertices around.
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hansgrubber
General Member
Since: Aug 7, 2004
Posts: 196
Last: Jul 6, 2009
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Level 4
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 03:40 pm
lol I give you a hint, bend all your vertices(rows) in your meshes at same time.
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94sniper
General Member
Since: Jun 15, 2007
Posts: 907
Last: Jun 22, 2009
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Level 7
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 9, 2008 04:18 pm
or, you could take the lazy way out, add a big pile of dirt at the intersection, or some really thick grass. =)

Ihad the same problem in TF2. just make a few rail ties, copy'em hit r and rotate them and make a nice little curvy bendy track. honestly I think using patches would be kinda chaotic cuz then you got a chance at a space between vertices unless you got to all the intersections and move every single one.
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