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Forum: All Forums : Quake 4
Category: Q4 Mapping
Quake 4 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Qe4 / Gtk
Nfect
General Member
Since: May 31, 2007
Posts: 7
Last: Jul 16, 2007
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Category: Q4 Mapping
Posted: Wednesday, Jul. 11, 2007 07:08 pm
Hi there,

I'm mostly using GTKradiant since i started for sof2, more versatile... Well, lately i formated my computer due to a crash disk, reinstaled all the things for Q4, and i'm facing the same problems i had long time ago with gtk radiant, i found what all the problem was at the moment , but now i can't find back the keywords i used on google, or how i fixed allt he things.

I remember for the "Build" in GTk, i had to replace a file (maybe it was a def file) into a certain folder somewhere ...
Because now the build only shows "customize", realy can't remember.

I saw it has a new feature "F3" in GTK to show lights just like the Qe4 does, but can't figure it out how i can get it to work.(maybe due to that build problem). Well, i realy need your help, i'm just getting crazy jumping from gtk to qe just to get it compiled.

Something else maybe... I can't find the info_skyportal entity for quake4, does someone knows if its something to add to the codes, or it has another name?

(Sky_caulk then=>> info_skyportal ? still ?)

Thanks

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foyleman
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Category: Q4 Mapping
Posted: Thursday, Jul. 12, 2007 04:31 am
I never used or even tried opening GTK for Quake 4 so I might not be able to help. however:

There is a .def file (probably entities.def) that contains all the available entities. Not sure what you would add, but you can add the entities in there. Maybe that will help you locate something useful on google.

I assume you are using verion 1.5 of GTK. I think that was the latest version with quake 4 support.
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Nfect
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Since: May 31, 2007
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Last: Jul 16, 2007
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Category: Q4 Mapping
Posted: Sunday, Jul. 15, 2007 07:05 pm
Hi, and thanks Foyleman for the fast answer.

Yes, I'm using latest 1.5 from GTK. I'm just getting crazy to not find back what I did to fix all this times ago (I got it fixed in like 10 minutes) and now I'm sticking on for a week, how crazy.. this is unbelievable because when I found how to fix this, it looked like I wasn't alone, and I simply can't find anything about this issue in any FAQ.

Well, this was the first part, but do you know about skyportals into Quake 4 ? I found this :

http://aeons.planetquake.gamespy.com/aeons-php/q4_map_faq.php%23Using_Q3A_Skybox_textures_in_Q4?

and :

http://www.modwiki.net/wiki/How_to_add_a_sky

again about sky, but it explain a bit about portals, but I can't find this "info_skyportal" niether in Qeradiant (Do you have it ?) And again damnit, it's like 5 years of intensive mapping/texturing/modeling and now I feel so like a noob if I can't get all those to work :p

Well, thanks again !
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foyleman
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Category: Q4 Mapping
Posted: Monday, Jul. 16, 2007 06:36 am
I don't have the game installed here at work so I can't check for that entity. However, I don't use GTK radiant. I use the editor that comes with the game. I am sure the entity is in the list.
You might be more familiar with GTK, but I still recommend using the editor that came with the game. That's what it's there for.
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Nfect
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Since: May 31, 2007
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Last: Jul 16, 2007
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Category: Q4 Mapping
Posted: Monday, Jul. 16, 2007 06:41 am
Quote:
but I can't find this "info_skyportal" niether in Qeradiant (Do you have it ?)


Don't worry I read the message you sent before lol !
I meant I can't find it in GTK, neither in Qeradiant, because i'm lately using QEradiant for compiliing but I havent find any info-skyportal. Well if maybe somone is mapping on GTK can he answer all this ? I can't believe nobody is using GTK for Quake 4, I can't !!

Edit:

And yeah, I might use the built in editor, but I just can't get used to the 3D view, i'd just like to have a "free view" like GTK, because its faster easyer and way more accurate, well, the 3D view in the Qeradiant is more to "look at my work", in GTK this 3D view helps a lot for the workflow. Don't get me wrong, I used Qeradiant on Doom3 too, it's not like I don't know the soft, but I totaly disagree with the "weird" 3D view.

edited on Jul. 16, 2007 09:46 am by Nfect
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foyleman
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Category: Q4 Mapping
Posted: Monday, Jul. 16, 2007 06:49 am
the entity you are looking for might be info_portalsky (spelling is different).
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Nfect
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Since: May 31, 2007
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Last: Jul 16, 2007
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Category: Q4 Mapping
Posted: Monday, Jul. 16, 2007 06:53 am
Hi, and wow, you're fast !! thanks!

Well, just checked my GTK, and after QE, no info_portalsky, I forgot to tell that I can't update my quake4, for ... some reasons lol, Do you think it can be a part of the update ?
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foyleman
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Posted: Monday, Jul. 16, 2007 06:55 am
probably not an update option. I suspect it was in there for Doom3 which means it's in there now.
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Nfect
General Member
Since: May 31, 2007
Posts: 7
Last: Jul 16, 2007
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Category: Q4 Mapping
Posted: Monday, Jul. 16, 2007 06:57 am
Well thanks foyleman for helping me, and man, you'rejust too fast lol !
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foyleman
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Category: Q4 Mapping
Posted: Monday, Jul. 16, 2007 07:12 am
good news? bad news? I don't know....
I just opened quake 4 and checked the entities list. There is no info_portalsky or info_skyportal or func_* or anthing else like that. [confused]

Maybe it doesn't exist and you must manually enter it into the entity settings. Insert an info_(whatever) and manually change the classname and settings.

my fingers are crossed for you.
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