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Forum: All Forums : Call of Duty: Black Ops
Category: CoDBO SP Mapping
Call of Duty: Black Ops single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz
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Author Topic: I cannot insert an AI im my COD1 SP map
General Member
Since: May 18, 2018
Posts: 2
Last: May 21, 2018
[view latest posts]
Level 0
Category: CoDBO SP Mapping
Posted: Monday, May. 21, 2018 11:46 am

I am interested in COD1 SP. Creating brushes and using the COD1 Radiant is relatively easy for me. The only thing that I cannot understand is the trigger friendly chain. I have seen some maps without any trigger friendly chain and the friendly AI is ok. Or am I missing something? I used to map for rtcw. COD1 SP is still a total mystery for me. I have already created a map for COD1. I inserted an info_player_start. I compiled the map and it is excellent when no AI is involved. If I put one allied AI. The COD1 engine does not load the map. Is it possible to use definitions in the scripts instead of trigger friendly chains? Is there a documentation for the GSC scripting and other necessary requirements that I am not aware of? The available documentation and tutorials cannot explain my questions. Why does one map have trigger friendly chain and another map does not have this trigger friendly chain? I would appreciate your notes and explanation.
I do not know why my thread was assigned to CODBO SP mapping. I wanted to assign it to COD1 SP mapping.

edited on May. 21, 2018 11:47 am by sd2009_2

edited on May. 21, 2018 11:48 am by sd2009_2

edited on May. 21, 2018 11:55 am by sd2009_2
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