Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
0 Active | 48 Guests
Online:

LATEST FORUM THREADS

»
Call of DutyŽ: WWII
CoD WW2 General
SOF2 Prefabs map
SoFII Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 4
Category: CoD4 SP Mapping
CoD 4 mapping and level design for single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: cod4 bullet shield bug
antonio.horvatovic0
General Member
Since: Jan 31, 2014
Posts: 225
Last: Jul 14, 2017
[view latest posts]
Level 4
Category: CoD4 SP Mapping
Posted: Monday, Jun. 1, 2015 02:36 am
So I have a vehicle, a blackhawk, which starts its path, gets to the end, the ai rappels down and gets to cover. After unloading I used thread magic_bullet_shield(); but the ai dies aniway. When untick the spawner key in radiant the bullet shield works but they dont spawn in the chopper. Anyone knows what to do?

Ummm....this is suppose to be in CoD4 SP section. My bad [banghead]
Share |
DrBiggzz
General Member
Since: Apr 8, 2007
Posts: 87
Last: Jan 4, 2019
[view latest posts]
Level 3
Forum Moderator
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 2, 2015 05:49 am
Moved thread to correct forum. 8)
Share |
sgt.hawkins
General Member
Since: Apr 12, 2013
Posts: 122
Last: Nov 28, 2016
[view latest posts]
Level 4
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 2, 2015 06:41 am
Isn't there a way to make AI unkillable in radiant? I'll see if I can't find something.
Share |
sgt.hawkins
General Member
Since: Apr 12, 2013
Posts: 122
Last: Nov 28, 2016
[view latest posts]
Level 4
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 2, 2015 06:56 am
level.player takeallweapons();
level.player giveWeapon ("m16_basic");
level.player giveWeapon ("g36c");
level.player switchToWeapon ("g36c");
level.player giveWeapon ("fraggrenade");
level.player giveWeapon ("flash_grenade");
thread ally_nodamage();
}

ally_nodamage()
{
allyteam =getentarray ("ally", "targetname");
for(i=0;i
allyteam thread maps_utility::magic_bullet_shield();
}

try this maybe?
Share |
antonio.horvatovic0
General Member
Since: Jan 31, 2014
Posts: 225
Last: Jul 14, 2017
[view latest posts]
Level 4
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 2, 2015 08:19 am
Aw, crap, thought I closed it. I figured this out yesterday. It was a bug with a trigger. I unticked "trigger_spawn" and now it works. Thanks anyway.
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty 4 : CoD4 SP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»