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Category: General
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Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Looking for good level designers in LA
General Member
Since: Aug 3, 2009
Posts: 67
Last: Mar 17, 2012
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Level 3
Im a fan of MODSonair
Category: General
Posted: Saturday, Mar. 17, 2012 02:13 pm

I sent you a PM. Let me know what you think.

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General Member
Since: Mar 12, 2008
Posts: 1293
Last: Jul 8, 2016
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Level 8
Category: General
Posted: Saturday, Mar. 17, 2012 06:46 pm
I'm interested, but I don't live in LA. How long will the project last? I have a great job now, but if I leave it, I'll loose it, and looking at how the Jobs are going these days, I can't be sure I'll ever get it back. I guess I just need more info on what is all involved.

I've only mapped for COD4 and only Multiplayer, because this machine can't run much better than it. I wouldn't have minded doing any other games though.

I think CODUtility's site is down, otherwise I would provide links to Maps I've done, so all I can really provide is a list and a few crappy videos.

In order, from Noob till now, and current Project. All are original ideas but one Medal of Honor remake.

mp_tolbert (original) (final)
mp_tolbert_winter (original) (final)
mp_cypress_swamp (original) (final)
mp_citi_suburbs (original) (final)
mp_citi_assault (original) (final)
mp_cloud_citi (original) (final)
mp_citi_apartments (original) (final)
mp_citi_farm (original) (final)
mp_citi_facility (original) (final)
mp_citi_gewitter (remake MOH) (beta)
mp_citi_swamp (original) (final)
mp_citi_badlands (original) (final) (Video Link)
mp_citi_cemetery (original) (beta) (Video Link)
mp_citi_hotel (original) (beta)
mp_citi_mansion (original) (current project)

If you need any info on anything else, just PM me. I'm here almost everyday.
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General Member
Since: Mar 19, 2012
Posts: 1
Last: Mar 19, 2012
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Level 0
Category: General
Posted: Monday, Mar. 19, 2012 12:40 pm
Glad I caught this thread, it got me to sign up ;)

I'm a former modder with game industry experience looking to get back into it after a hiatus. I've always used the Unreal Engine in the past, but from the sounds of it that doesn't matter.

The best way to check out my work would be my website, adamhetrick.carbonmade.com.

I've worked in sci-fi settings the most, but I've done several different styles. Let me know if you'd like to see my resume, and good luck in finding what you need.
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