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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Glass makes Walls see through
Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Friday, Mar. 16, 2012 09:37 am
so it's the texture... maybe u got a blend texture before, without an underlaying non-blend tex? (not sure if they accept impact marks)

if there's only a *_blend version, you may convert IWI to DDS/TGA and create a new IWI using Asset Manager and use different settings.
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DeekCiti
General Member
Since: Mar 12, 2008
Posts: 1293
Last: Jul 8, 2016
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Level 8
Category: CoD4 MP Mapping
Posted: Friday, Mar. 16, 2012 12:02 pm
In the future to eliminate this problem completely, no matter what texture you are using, just make the glass, terrain.

Select only the two faces of the glass by holding "CTRL + SHIFT + Left Click". This will select only the face. Do it for both sides. Then go down the the "patch>faces to terrain" drop down menu. Both selected faces are now terrain. Select the glass texture you want on the terrain. Finally, delete the original brush you used to select the faces on, since you don't need it anymore, because you now have your patches, unless your texture is a decal, in this case it isn't.

You can move both patches together, back to back, but it isn't necessary, your call.
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maedhros89
General Member
Since: Mar 5, 2012
Posts: 6
Last: Aug 19, 2012
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Level 0
Category: CoD4 MP Mapping
Posted: Saturday, Mar. 17, 2012 03:02 am
DeekCiti writes...
Quote:
In the future to eliminate this problem completely, no matter what texture you are using, just make the glass, terrain.

Select only the two faces of the glass by holding "CTRL + SHIFT + Left Click". This will select only the face. Do it for both sides. Then go down the the "patch>faces to terrain" drop down menu. Both selected faces are now terrain. Select the glass texture you want on the terrain. Finally, delete the original brush you used to select the faces on, since you don't need it anymore, because you now have your patches, unless your texture is a decal, in this case it isn't.

You can move both patches together, back to back, but it isn't necessary, your call.



It works! that was so simple.. thx a lot!
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MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

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