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Forum: All Forums : Call of Duty 4
Category: CoD4 SP Mapping
CoD 4 mapping and level design for single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Operation Cinema: Afghanistan DEMO Preview
*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 15, 2010 04:57 am
The Mission: "Nu Khaled, nu Pogodi*!"

Location: US/Russian Military base in Xarrod, Afghanistan

Time: 6 months after Al Asad's supposed death

A part of Operation Cinema Mod, which you can follow here:
http://www.moddb.com/mods/sp-roussebulgaria

Storyline: After spending 6 months in hiding Al Asad is ready to meet his JIHAD partner Mehmed Al Mustafi in their safehouse in Afghanistan. Unfortunately for him his chopper is attacked by an US Cobra helicopter that changes his plans. Asad managed to survive this crash landing but now he is trapped in a village not far away from the nearby base in Xarrod, hosting hundreads of fully armed US, Russian and Afghani militia. Lucky for him JIHAD forces in Afghanistan have a secret prototype Jamming Device, that blocks allied communications, therefore the village gurads are unable to inform their allies in the nearby base. After Mehmed learns that his friend is trapped he scrambles the nearby hidden JIHAD base hosting some of Afghanistan's finest partizan soldiers. They easily managed to overrun the village guard.



Player: Taking the role of Russian captain Georgy Zhukov in the nearby base, where due to the jamming device in the village, nobody has a clue to what is happening only a few kilometeres away. Sensing the situation must be checked HQ sends a small squad consising of Captain Zhukov, his friend Major Vasil Rostovsky, US captain Randal, Corporal McGuiness and Private Harris to report on the situation in the village. Little do those 5 men know that this small scouting assignment will be merely the beggining of the greatest war that the world hasnt seen since WW2.

Ghilied arab soldier with M1 Garand

Fighting Sides:
Allies: Russian Expenditionary Forces, US Rangers, Afghani Militia
Enemy: Afghani partizans, Elite JIHAD forces

Enemy Ghilied Sniper

Map Objectives:
- Arm up as you wish - SMG and Sniper? Assault Rifle and Pistol? You decide.
- Ride into battle with your allies in a UAZ jeep
- Reinforce the pinned down squad
- Secure Village checkpoint
- Search Canyon for more partizans
- Locate the missing Cobra chopper
- Maneuver safely through the minefield ( What you say? Thats easy Ill just look for the mine signs? Well Surprise! There is no marking of the mines. One wrong step and your dead, guess youll have to follow your allies VEEEEEEERY closely:)
- Assault JIHAD base complex
Secret Objective: ( does not need to be acomplished, but will greatly help you especially with the minefield objective )
- Locate missing Spec Ops squad.

DEMO playability: About 90% of whole map, the only things missing is the final base assault and Seek and destroy the jamming device objectives.

MP-40

New weapons:
- Magnum revolver ( favored by US officers )
- M1 Garand with bayonet ( used by JIHAD elites, and stay away from the bayonet )
- M1 A1 Thompson Normal/Drum Magazine ( used by some Afghani partizans )
- MP40 ( a tribute to the glory of the original CoD )
- Baikal Double Barrel Shotgun ( can be found in both sides )

New feature:
Alt Weapon modes: Weapons can now switch between different fire types depending on the weapon itself, examples:
AK47, M4 Carbine, M1 A1 Thompson, MP5 - can switch between Full-Auto and Semi-Auto
M16 - Burst-Auto ( 3 rounds ) - Semi-Auto
USP - can be used in normal mode or with a Silencer

Prisoner of War - Afghanistan teaser

Comming July 2010....
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lolwot
General Member
Since: May 15, 2010
Posts: 53
Last: Dec 15, 2015
[view latest posts]
Level 3
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 15, 2010 05:07 am
WOOOT singeplayer map [biggrin] Can't wait good plot, looking fantastic! How long have you worked on it so far?
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batistablr
Preferred PLUS Member
Since: Jul 12, 2005
Posts: 2066
Last: Dec 23, 2015
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Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 15, 2010 05:09 am
Haha, I giggled when I saw a picture of the soldier standing in the tree like that. :D
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*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 15, 2010 05:24 am
lolwot writes...
Quote:
WOOOT singeplayer map [biggrin] Can't wait good plot, looking fantastic! How long have you worked on it so far?


Its in celebration of the 2 year anniversary of the mod, this map in particular has been in development since last July, so it will be the maps 1 year anniversary [thumbs_up]

batistablr writes...
Quote:

Haha, I giggled when I saw a picture of the soldier standing in the tree like that. :D


See how much you will be laughing when he starts shooting at you, and you dont cant even see him [devilishgrin]
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3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Tuesday, Jun. 15, 2010 06:02 am
looking just GREAT[jumping]Love the mission title:D
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*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Wednesday, Jun. 16, 2010 10:48 am
No one else is interested? Guess map making is dead unless your making a mp or zombie map. What a shame [ohwell]
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eganwotv
Deactivated Account
Since: May 28, 2007
Posts: 961
Last: Oct 31, 2010
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Wednesday, Jun. 16, 2010 11:02 am
Well, not trying to degrade anything, what you have done looks good, its just that not much is really done. In all screens nothing really looks complete.

My advice is to work a bit more on it, get some areas done, then post some screenies. It shows the community that your serious about developing this mod.

Thats just my 2 cents.

What you have done looks good, just want to see a bit more of it. [thumbs_up]
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*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Wednesday, Jun. 16, 2010 12:04 pm
vT-Ownage writes...
Quote:
Well, not trying to degrade anything, what you have done looks good, its just that not much is really done. In all screens nothing really looks complete.

My advice is to work a bit more on it, get some areas done, then post some screenies. It shows the community that your serious about developing this mod.

Thats just my 2 cents.

What you have done looks good, just want to see a bit more of it. [thumbs_up]


Ahem those shots ( excluding the last one ) were taken months ago [lol]
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eganwotv
Deactivated Account
Since: May 28, 2007
Posts: 961
Last: Oct 31, 2010
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Wednesday, Jun. 16, 2010 12:23 pm
*Delta*Obi-Wan writes...
Quote:
vT-Ownage writes...
Quote:
Well, not trying to degrade anything, what you have done looks good, its just that not much is really done. In all screens nothing really looks complete.

My advice is to work a bit more on it, get some areas done, then post some screenies. It shows the community that your serious about developing this mod.

Thats just my 2 cents.

What you have done looks good, just want to see a bit more of it. [thumbs_up]


Ahem those shots ( excluding the last one ) were taken months ago [lol]


Doesn't hurt to post recent ones then.
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*Delta*Obi-Wan
General Member
Since: Jul 16, 2007
Posts: 233
Last: Dec 24, 2010
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD4 SP Mapping
Posted: Wednesday, Jun. 16, 2010 01:24 pm
vT-Ownage writes...
Quote:
*Delta*Obi-Wan writes...
Quote:
vT-Ownage writes...
Quote:
Thats just my 2 cents.

What you have done looks good, just want to see a bit more of it. [thumbs_up]


Ahem those shots ( excluding the last one ) were taken months ago [lol]


Doesn't hurt to post recent ones then.


Its possible, but considering im releasing a DEMO in a few weeks there's no need to overhype. These days people spend too much time hiping their mods ( custom wallpapers, music videos etc. etc. ), instead of just showing a few pics of what you can expect and many of them dont even have a real story. Operation Cinema is going to change all that [rocking]
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