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Latest Posts by The_Caretaker
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CoD2 Multiplayer Mines
Call of Duty 2 : CoD2 MP Mapping
Saluden, please relax man. He meant well. Hyper, welcome to the forums. All help is welcome and appreciated (usually), but next time please do check the last time someone posted in a specific thread.... [more]
10 2430 Jul 7, 2009 09:52 am
by The_Caretaker
cod 4 map problem -->problem with renameing
Call of Duty 4 : CoD4 MP Mapping
The missing stuff in Radiant is probably because you're filtering stuff out. Press "F" and check every box. As for the red thing, that's because of missing assets. (Now I'm not sure how this works with German language though). Check out the tutorial se... [more]
2 2522 Jan 20, 2009 12:18 pm
by The_Caretaker
Textures Tools info
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Here. It's for CoDUO, but most of the tool textures are exactly the same.... [more]
3 1997 Jan 14, 2009 12:41 pm
by The_Caretaker
max map draw verts problem pls help
Call of Duty 4 : CoD4 MP Mapping
The error usually means your map contains too much stuff... There is an optimum.. too much detailed brushes will in actually reduce FPS.. If you make your whole map detailed, it will basically turn into one big cell, because every cell can see the... [more]
12 2179 Jan 3, 2009 06:09 am
by The_Caretaker
burn map???????
Call of Duty: World at War : CoDWW MP Mapping
I've never seen that error.. is that the only error you're getting? Because a quick google search gave me rows of errors along with that one... (could not load errors). If you're not sure, post your entire error log please.... [more]
6 1935 Jan 3, 2009 06:00 am
by The_Caretaker
No Textures in Graydiant?
Call of Duty : CoDUO Mapping
To me, it looks like a path problem. He can change the paths in the file menu (File->Game Settings->Edit).... [more]
2 1896 Jan 2, 2009 01:54 pm
by The_Caretaker
passage memory
Call of Duty: World at War : CoDWW MP Mapping
That's your map compiling.. Adding stuff to your map makes it take longer to compile. Bend patches (your cylinders) take up alot of memory to compile correctly.. nothing to worry about. 9 min. is nothing. The bigger your map gets, the longer you'll ... [more]
2 1971 Jan 2, 2009 03:51 am
by The_Caretaker
Playing xanim on script_model?
Call of Duty 4 : CoD4 Scripting
MP map? SP should know the function.... [more]
3 2131 Jan 1, 2009 02:08 pm
by The_Caretaker
Models r rainbow
Call of Duty: World at War : CoDWW MP Mapping
Did you notice anything strange in your compile log? Maybe the light stage didn't get compiled correctly. If you're not sure, post your compile log.... [more]
5 1839 Jan 1, 2009 02:06 pm
by The_Caretaker
choose team menu only contains 1. auto assign, 4. spectate
Call of Duty 2 : CoD2 MP Mapping
My guess would be that's because you didn't set the attacker/defender and the uniform type.. From one of the stock .gsc files: game["allies"] = "british"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; ga... [more]
8 2366 Jan 1, 2009 02:00 pm
by The_Caretaker
opeing .iwi file
Call of Duty: World at War : CoDWW Scripting
There are iwi to dds converters available online. After that, you need a picture editing program which supports the .dds format, such as the free Gimp, Photoshop or something similar.... [more]
12 1881 Dec 31, 2008 06:27 am
by The_Caretaker
Elevator
Call of Duty 4 : CoD4 MP Mapping
I know that's the time.. it just seems a little short... 0.05 seconds is awfully short, and my guess is it's interfering with the script somehow. You can just leave the z value the same as it is in the 'open' state. so for instance.. if your door is... [more]
74 1723 Dec 30, 2008 05:45 am
by The_Caretaker
Moving boat
Call of Duty 2 : CoD2 Scripting
"an error message" is not very precise... what is the exact error message you're getting? My guess would be a syntax error, as the last " after targetname is a different ". (The same goes for the next line with the trigger. invasion = getent (" boat... [more]
6 2075 Dec 30, 2008 05:23 am
by The_Caretaker
Elevator
Call of Duty 4 : CoD4 MP Mapping
My guess... 0.05 seconds is a bit short.. try 1 second instead and see if that works better. edit: Oh, there ofcourse is always the moveto function, which lets you move stuff to a location instead of along the x, y or z axis. moveto ((x,y,z), time);... [more]
74 1723 Dec 30, 2008 05:18 am
by The_Caretaker
Elevator
Call of Duty 4 : CoD4 MP Mapping
Nope.. you'll have to make due with moveX and moveY at the same time... Say the origin of the door is at 200,200,200 at the start, and has to be at 600,800,200 at the end. This means the door has to travel 400 units along the X axis and 600 alon... [more]
74 1723 Dec 30, 2008 02:05 am
by The_Caretaker
Please, somone help!!
Call of Duty 4 : CoD4 MP Mapping
I did a little searching on the net, and it might be related to two things: 1) DirectX not up to date, have you updated DX to the latest version? 2) an improper install of CoD4. Have you tried reinstalling it? edit: The ff error is because it can't... [more]
12 3859 Dec 30, 2008 01:58 am
by The_Caretaker
Starting Error
Call of Duty: World at War : CoDWW MP Mapping
Did you update .Net, DirectX and your videodrivers to the latest versions?... [more]
3 1643 Dec 28, 2008 05:29 am
by The_Caretaker
Need Help
Call of Duty 2 : CoD2 Map + Mod Releases
The_Caretaker writes...Quote:What are the exact errors you're getting?... [more]
7 1826 Dec 24, 2008 01:19 pm
by The_Caretaker
using old game textures
Call of Duty: World at War : CoDWW MP Mapping
Tuorial on making your own textures. Should work for importing textures from UO as well.... [more]
4 1766 Dec 24, 2008 12:53 pm
by The_Caretaker
need help plz
Call of Duty 4 : CoD4 MP Mapping
You can download the patch here. If that doesn't fix your problems, please answer the questions I asked in my previous post. The CoD5 tools are different from the CoD5 tools.. ... [more]
4 1755 Dec 24, 2008 12:48 pm
by The_Caretaker
zombie go co-op
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Good idea.. let's summon Foyleman to make it so.. *waves his wand around* Sim-sa-la-Foyle! * POOF*... [more]
10 2043 Dec 24, 2008 10:54 am
by The_Caretaker
New Tut
Call of Duty 4 : CoD4 MP Mapping
Code: main() { doortriggers = getentarray("doortrig4","targetname"); for(i=0;i ... [more]
8 2225 Dec 24, 2008 10:47 am
by The_Caretaker
need help plz
Call of Duty 4 : CoD4 MP Mapping
Does it give you an error message? Does the same happen when you start Radiant directly (from your CoD4/bin folder)? What kind of videocard do you have? Did you update .Net, DirectX and your videodrivers?... [more]
4 1755 Dec 24, 2008 10:36 am
by The_Caretaker
Need Help
Call of Duty 2 : CoD2 Map + Mod Releases
Relax.. it is his first post. He probably just pressed the post button twice. I doubt it was intentional. Anyway.. closing this thread. Reply in the other thread please.... [more]
3 1751 Dec 24, 2008 10:34 am
by The_Caretaker
Need Help
Call of Duty 2 : CoD2 Map + Mod Releases
What are the exact errors you're getting?... [more]
7 1826 Dec 24, 2008 10:32 am
by The_Caretaker
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