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Curved Meshes - sphere, cylinder and circle sections
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A small collection of curved meshes, and examples of how they're made. Mostly sphere and cylinder sections made from terrain meshes than can be use for the ground work in terrain - obviously play around with the verts to naturalise them.

They can also be scaled to give more geometrically accurate pipes and domes, as patch/curve meshes always give oblated circles in the "corners" if you get my meaning.

There's also some quick road and pavement intersection examples.

by |DA|DarkDilbert (email)
 

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