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Pages: << < 100, 150, 200, 220, 230, 240, 250, 255, 260, 261, 262, 263, 264, 265, 270, 280, > >>

Mapping Competition as PSOF

Have you seen the mapping competition over at Planet Soldier? The prizes are definitly worth the effort to submit.

Check out the complete list of rules over on the PSOF site and you know you can always come here to work through your mapping ideas and problems.... [ There's more ]
Posted by foyleman in Mapping News on Jul 13, 2002

Finally, Back Online

Sorry for the lost connections and bad pages here at GDConnect.com. We were experiencing some major DNS troubles that have now been solved. We are back again!... [ There's more ]
Posted by foyleman in MODSonline on Jul 13, 2002

Site Errors

Sorry about any connection problems you may be having today to the GDConnect.com website. We ran into some server errors that should be worked out shortly.... [ There's more ]
Posted by foyleman in MODSonline on Jul 10, 2002

New FPS Plans

PlanetXBox has mention of a new FPS game in the making for PC and Consoles. The game seems to would have something to do with a soldier sent to explore an alien world called X10.... [ There's more ]
Posted by foyleman in Gaming News on Jul 9, 2002

Managing a Mod

PlanetQuake has posted PartIII of a six part article series dealing with Managing a Mod Part II focuses on the management of Urban Terror. The series of articles can be found over at 6thFloor.... [ There's more ]
Posted by foyleman in Gaming News on Jul 9, 2002

RTCW Mapping Tips

The Surface website has posted a page of great mapping tips for RTCW. Although these 40 tips may be specifically for the Wolfenstein game, they are quite helpful for all Q3 editing.

So, you SOF2 mappers should also consider checking it out for great ideas on better mapping.... [ There's more ]
Posted by foyleman in Return to Castle Wolfenstein on Jul 8, 2002

The sequel to Middle Ages SoF II map released

From Pharao_FS the creator of The Middle Ages, one of the most downloaded maps, comes The Middle Ages 2. This map is a variation of the first one. The church has been replaced and several things moved around or changed. It looks as good as it always has, but this time it is back with support for the SoF 2 Goldrush Mod. Also, this map has solved the problems of the first one, alowing people with lower end computers to play it with a lot le... [ There's more ]
Posted by Col.J.P. in Soldier of Fortune II on Jul 8, 2002

SoF II Webmasters Fragfest Results

Drdemon from SoF II Center got the results and some screenies from yesterday´s webmaster party.
Take a look:

First game:
SoF2Center: 2
SoF2Maps: 6

second game:
SoFFiles: 6
PSOF: 2

Final:
SoFFiles: 3
SoF2Maps: 5

Props go out to the boys at sof2maps good job!

You can take a look at some screenies in
Posted by Col.J.P. in Soldier of Fortune II on Jul 8, 2002

SoF II mapping competition

Planet Soldier is hosting a new mapping competition for SoF II.
The competition will focus on mapping with a winner and a runner-up. You will have 2 months to make your map and send it in to PlanetSoldier. They will then hold a vote and the top 5 maps will then be judged by some key "ravenites"...

The Prizes are as follows,

First Prize Winner: PlayStation 2, Tony Hawk Pro Skater 3, Return to Castle Wolfenstein... [ There's more ]
Posted by Col.J.P. in Soldier of Fortune II on Jul 5, 2002

SoF II patch updated on Planet Soldier

ReverendTed post some more info about the incoming patch on Planet Soldier :

"Activision dropped us a line to let us know that "So far, word has it that the patch should be ready by about the middle of next week if all goes well," and to drop off 9 lovely screenshots showing off the new Demolition gamemode, the new MP5 weapon, and a few areas of the new maps. (Ther... [ There's more ]
Posted by Col.J.P. in Soldier of Fortune II on Jul 4, 2002
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