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Beginner An interview of Paul Jaquays by John Mclean-Foreman Paul Jaquays has been designing levels for id since 1997, but he's been making games (video as well as tabletop) since 1976. Paul discusses the Game Developers Confernce, getting along with programmers, and ongoing PC versus console debate. Intermediate How to make custom sky textures using Bryce 3D.
Advanced Wolf show us how to make a sphere in radiant.
Scripting A tutorial style reference for scripting in QuakeC (the
scripting language for quake engine based games - including CoD)
A tutorial style reference for scripting in QuakeC (the scripting language for quake engine based games - including CoD)
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