Art of War Central
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
The next MODSonair show will air LIVE on:
03/21/2010 12:03 EDT

Time remaining:
We Dontated to PixelEquity
"Mods can significantly outshine and/or continue the success of the original game even when it is dated." 1
 
Site News   |   Aggregated News   |   Forums   |   Tutorials   |   Downloads   |   Projects   |   Weblinks
Latest Forum Threads 
CoD4 SP Mapping.. Posts: (6) Views: (81) by voidsource
CoD4 Map + Mod R.. Posts: (13) Views: (177) by sam_fisher3000
CoDWW SP Mapping.. Posts: (9) Views: (426) by voidsource
CoD4 Scripting.. Posts: (13) Views: (91) by Larrabee
CoD4 MP Mapping.. Posts: (2) Views: (21) by {UST}Hogan
CoD4 Scripting.. Posts: (1) Views: (17) by Samuel033
CoD2 Scripting.. Posts: (7) Views: (38) by hyper1234
CoDWW Map + Mod .. Posts: (16) Views: (213) by FAFFER
CoD2 General.. Posts: (2) Views: (28) by DemonSeed
CoD2 Scripting.. Posts: (1) Views: (19) by hyper1234
Back to Home Page
MODSCON 2010 L4D2 Contest
Art of War Central
Register/Login to Add a Tutorial
General Modding
 
Beginner

An interview of Paul Jaquays by John Mclean-Foreman

Paul Jaquays has been designing levels for id since 1997, but he's been making games (video as well as tabletop) since 1976. Paul discusses the Game Developers Confernce, getting along with programmers, and ongoing PC versus console debate.

 
Intermediate
How to make custom sky textures using Bryce 3D.
 
Advanced
Wolf show us how to make a sphere in radiant.
 
Scripting
A tutorial style reference for scripting in QuakeC (the scripting language for quake engine based games - including CoD)
A tutorial style reference for scripting in QuakeC (the scripting language for quake engine based games - including CoD)