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We Dontated to PixelEquity
"Mods can significantly outshine and/or continue the success of the original game even when it is dated." 1
 
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Left 4 Dead
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List of L4D 1/2 Soundscapes
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a list of soundscapes for use in Left 4 Dead 1/2.

soundscapes_campaign1

  • fire.debris.metal
  • fire.debris.wood
  • fire.debris.junk
  • structure.groans
  • mall.randomverbs
  • c1m1.spawn
  • c1m1.stairwell
  • c1m1.hotel.int.3rdfloorhall
  • c1m1.hotel.int.3rdfloor
  • c1m1.hotelroom.exterior.fire
  • c1m1.hotelroom.2ndfloor
  • c1m1.storeroom.2ndfloor
  • c1m1.elevator.2ndfloor
  • c1m1.stairwell.fire
  • c1m1.hotelexterior.2ndfloor
  • c1m1.hotel.int.1stfloor
  • c1m1.hotel.int.1stfloor.lobby
  • c1m1.saferoom
  • c1m2.spawn
  • c1m2.exterior.01
  • c1m2.stairwell
  • c1m2.streetalley
  • c1m2.exterior.02
  • c1m2.exterior.03
  • c1m2.interior.01
  • c1m2.store.interior
  • c1m2.safehouse
  • c1m3.spawn
  • c1m3.mall.interior1
  • c1m3.mall.interior2
  • c1m3.mall.hallway
  • c1m3.security
  • c1m3.safehouse
  • c1m4.spawn
  • c1m4.atrium.hallway
  • c1m4.atrium.interior
  • c1m4.elevator.int

soundscapes_campaign2

  • c2m1.hiway.spawn
  • c2m1.hotel.outdoors
  • c2m1.hotel.indoors
  • c2m1.parkinglot
  • c2m1.ravine
  • c2m1.saferoom
  • c2m2.spawn
  • c2m2.fairgrounds.ext1
  • c2m2.fairgrounds.ext2
  • c2m2.fairgrounds.interior.small
  • c2m2.fairgrounds.interior.med
  • c2m2.fairgrounds.interior.large
  • c2m2.fairgrounds.interior.open
  • c2m2.safehouse
  • c2m3.spawn
  • c2m3.tunneloflove
  • c2m3.duct
  • c2m3.tunnel.store.room
  • c2m3.medium.room
  • c2m3.pumproom
  • c2m3.coaster.ext1
  • c2m3.coaster
  • c2m3.coaster.tunnel
  • c2m3.saferoom
  • c2m4.spawn
  • c2m4.exterior01
  • c2m4.bumpercars
  • c2m4.interior01
  • c2m4.barn.int
  • c2m4.tunnel.ent
  • c2m4.saferoom
  • c2m5.spawn
  • c2m5.arena.underground
  • c2m5.arena
  • c2m5.arena.bathroom

soundscapes_campaign3

  • c3m1.gasstationspawn
  • c3m1.gasstaionspawn
  • c3m1.houseinteriors
  • c3m1.dock
  • c3m1.openinterior
  • c3m1.plankswamp
  • c3m1.saferoom
  • c3m2.tunnelspawn
  • c3m2.swamp
  • c3m2.swamp02
  • c3m2.swamp03
  • c3m2.houseinterior
  • c3m2.elevatedground
  • c3m2.safehouse
  • c3m3.housespawn
  • c3m3.townoutside_01
  • c3m3.houseinterior
  • c3m3.houseinterior_02
  • c3m3.townoutside_02
  • c3m3.swamp
  • c3m3.outside_dry
  • c3m3.safehouse
  • c3m4.housespawn
  • c3m4.plantationoutside
  • c3m4.houseinterior
  • c3m4.orchard_entrance
  • c3m4.plantation.int
  • c3m4.plantation_backyard
  • c3m4.plantation_dock

soundscapes_campaign4

  • milltown.emptystub
  • rain.hardsurface.soft.dynamic
  • rain.hardsurface.soft
  • rain.hardsurface.med
  • rain.hardsurface.med.dynamic
  • rain.hardsurface.hard
  • rain.water.soft
  • rain.water.med
  • rain.water.hard
  • rain.interior.soft.dynamic
  • rain.interior.soft
  • rain.interior.med.dynamic
  • rain.interior.med
  • rain.interiorverb.med.dynamic
  • rain.interiorverb.med
  • rain.interiorverb.hard.dynamic
  • rain.interiorverb.hard
  • distant.thunder
  • storm.dynamic
  • storm.dynamic.mill
  • milltown.spawn
  • milltown.a.ext
  • burgertank.interior
  • c4.house.interior
  • milltown.a.safehouse
  • sugarmill.a.spawn
  • sugarmill.a.exterior
  • sugarmill.a.office.int
  • sugarmill.a.office.closed
  • sugarmill.a.pipeyard
  • sugarmill.a.pipeyard.transition
  • sugarmill.a.courtyard
  • sugarmill.a.trailerinterior
  • sugarmill.a.lockerroom.int
  • sugarmill.a.mill
  • sugarmill.a.cornfield
  • sugarmill.a.gasstation.int
  • sugarmill.b.spawn
  • sugarmill.b.gasstation.int
  • sugarmill.b.cornfield
  • sugarmill.b.mill
  • sugarmill.b.lockerroom.int
  • sugarmill.b.trailerinterior
  • sugarmill.b.courtyard
  • sugarmill.b.pipeyard.transition
  • sugarmill.b.pipeyard
  • sugarmill.b.office.closed
  • sugarmill.b.office.int
  • sugarmill.b.exterior
  • sugarmill.b.spawn
  • milltown.b.safehouse
  • milltown.b.ext
  • c4.house.b.interior
  • burgertank.b.interior
  • milltown.b.spawn

soundscapes_campaign5

  • c5m1.waterfront
  • c5m1.waterfrontspawn
  • c5m1.restaurant
  • c5m1.street
  • c5m1.smallstore
  • c5m1.alley
  • c5m1.park
  • c5m1.bathroom
  • c5m1.decon
  • c5m1.terminal
  • c5m1.depot
  • c5m1.highwayspawn
  • c5m2.highwayspawn
  • c5m2.junkyard
  • c5m2.suburbanstreet
  • c5m2.houseinterior
  • c5m2.cornerstore
  • c5m2.burnedhouses
  • c5m2.tunnel
  • c5m2.underground
  • c5m2.impoundlot
  • c5m2.highway
  • c5m2.cemetery
  • c5m2.urbanstreet
  • c5m2.storagespawn
  • c5m3.storagespawn
  • c5m3.courtyard
  • c5m3.smallstore
  • c5m3.office
  • c5m3.street
  • c5m3.smallclub
  • c5m3.largeclub
  • c5m3.alley
  • c5m3.hotelstairwell
  • c5m3.hotelinterior
  • c5m3.apartmentshell
  • c5m3.apartment
  • c5m3.lot
  • c5m3.waterfront
  • c5m3.towerspawn
  • c5m4.towerspawn
  • c5m4.bridgeoutside
  • c5m4.dockfar
  • c5m4.dock

soundscapes_rural2

  • rural2.woods
  • rural2.woods3
  • rural2.morning
  • rural2.bridge
  • rural2.smallbuilding
  • rural2.smallbuilding2
  • rural2.river
  • rural2.caveclosed
  • rural2.caveopen
  • rural2.traintunnel
  • rural2.pumproom
  • rural2.bigroom
  • rural2.drainagebig
  • rural2.drainagesmall
  • rural2.drainageopen
  • rural2.trainyardentrance
  • rural2.trainyardrespawn
  • rural2.trainyardbuilding
  • rural2.trainyardbuilding2
  • rural2.trainyardbuilding2window
  • rural2.trainyard
  • rural2.trainyard2
  • rural2.house
  • rural2.town
  • rural2.towninside
  • rural2.townalley
  • rural2.boatinterior
  • rural2.boatexterior
  • rural2.shoreline
  • rural2.town_02
  • rural2.shack
  • rural2.combat_far_heavy
  • rural2.combat_far_medium
  • rural2.combat_close_light

soundscapes_swamps

  • swamps.frogs_01
  • swamps.frogs_02
  • swamps.frogs_03
  • swamps.frogs_04
  • swamps.frogs_05
  • swamps.frogs_06
  • swamps.bullfrogs_01
  • swamps.flies
  • swamps.gators
  • swamps.gasstation
  • swamps.dock
  • swamps.plankswamp_01
  • swamps.swamp_01
  • swamps.swamp_02
  • swamps.swamp_03
  • swamps.shantyoutside
  • swamps.plantation_outside
  • swamps.orchard
  • rural2.combat_far_heavy
  • rural2.combat_far_medium
  • rural2.combat_close_light

soundscapes_urban2

  • urban2.util_cicadas
  • urban2.util_grasshoppers
  • urban2.utilbirdsgroup1
  • urban2.util_interiorslams
  • urban2.util_metalslams
  • urban2.util_metalslams 2
  • urban2.util_woodfloorsqueaks
  • urban2.util_woodqueaks_new
  • urban2.util_windgust
  • urban2.util_distantcombat
  • urban2.util_distantexplosions
  • urban2.util_rat_scratches
  • urban2.util_genericrooftop
  • urban2.util_genericexterior_from_interior_1
  • urban2.util_genericexterior_from_interior_2
  • urban2.util_flies
  • urban2.util_steam
  • urban2.util_pipes
  • urban2.rooftop_1b
  • urban2.rooftop_1b_interior
  • urban2.rooftop_1b_interior2
  • urban2.underground_1
  • urban2.underground_2
  • urban2.underground_3
  • urban2.controlroom
  • urban2.warehouse_1
  • urban2.steamtunnel
  • urban2.boilerroom
  • urban2.hospital_interior
  • urban2.flies
  • urban2.rooftop
  • urban2.junkyard
  • urban2.street
  • urban2.courtyard
  • urban2.alley
  • urban2.sewer
  • urban2.pipetunnel
  • urban2.apartment
  • urban2.generatorroom_off
  • urban2.generatorroom
  • urban2.respawn
  • urban2.rooftopspawn
  • urban2.hospitalspawn
  • urban2.spawnrain
  • urban2.hospital
  • urban2.office
  • urban2.subway
  • urban2.pillarsroom
  • urban2.conveniencestore
  • urban2.warehouseoutside
  • urban2.bathroom
  • urban2.club
  • urban2.tankroom
  • urban2.powerplant
  • urban2.powerplantinside
  • urban2.parkinggarage
  • urban2.elevator
  • urban2.construction
  • urban2.finaleinside
  • urban2.finaleoutside
  • urban2.finaleroof
  • urban2.cemetery
  • urban2.burnedhouse
  • urban2.dock
  • urban2.dockfar
  • urban2.bridgeoutside