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Particle effects
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Here is a full list of particle effects to use in your maps

Particle Effects

The following is a list of particle effects that can be used in user generated missions:

 

Effect name

Short Description

x_checkpoint_Master1

Check Point Smoke

x_checkpoint_Master1_small

Check Point Smoke

X_DBRS_WOOD_Master1

Debris trail smoke for wood

X_DSTR_BUILDING_RADIAL_Master1

Destruction effect – Blast ring for buildings

X_DSTR_BUILDING_RADIAL_Master1_very_small

Destruction effect – Blast ring for buildings

X_DSTR_BUILDING_RADIAL_Master1_small

Destruction effect – Blast ring for buildings

X_DSTR_BUILDING_RADIAL_Master1_med

Destruction effect – Blast ring for buildings

X_DSTR_BUILDING_RADIAL_Master1_large

Destruction effect – Blast ring for buildings

X_DSTR_BUILDING_RADIAL_Master1_huge

Destruction effect – Blast ring for buildings

X_DSTR_COK1_Master1

Tank Catastrophic damage

X_DSTR_COK2_Master1

Tank Catastrophic damage

X_DSTR_COK3_Master1

Tank Catastrophic damage

X_DSTR_FUEL_Master1

Fuel (Gas) Explosion

X_DSTR_FUEL_Master1_Small

Fuel (Gas) Explosion

X_DSTR_FUEL_Master1_Large

Fuel (Gas) Explosion

X_DSTR_FUEL_Master1_Big

Fuel (Gas) Explosion

X_DSTR_FUEL_Master1_Huge

Fuel (Gas) Explosion

X_DSTR_FUEL_Master1_Med

Fuel (Gas) Explosion

X_DSTR_GLAS_Master1

Window Destruction

X_DSTR_GLAS_Master1_Large

Window Destruction

X_DSTR_GLAS_Master1_Medium

Window Destruction

X_DSTR_GLAS_Master1_Small

Window Destruction

X_DSTR_HUMN_Master1

Human Catastrophic Damage

X_DSTR_LIGHT_Master1

Light destruction effect

X_DSTR_POST_Master1

Smoke Plumes from Wreckage Infinite duration pre and post destruction effect.

X_DSTR_POST_Master1_Huge

Smoke Plumes from Wreckage Infinite duration pre and post destruction effect.

X_DSTR_POST_Master1_Big

Smoke Plumes from Wreckage Infinite duration pre and post destruction effect.

X_DSTR_SWAV_Master1

Vehicle Destruction Shockwave

X_DSTR_SWAV_Master1_Medium

Vehicle Destruction Shockwave

X_DSTR_SWAV_Master1_Small

Vehicle Destruction Shockwave

X_DSTR_SWAV_Master1_Large

Vehicle Destruction Shockwave

X_DSTR_SWAV_Master1_Big

Vehicle Destruction Shockwave

X_DSTR_SWAV_Master1_Huge

Vehicle Destruction Shockwave

X_DSTR_SWAV_Master1_Med

Vehicle Destruction Shockwave

X_DSTR_TRAL_Master1

Vehicle Destruction Trails

X_DSTR_VHCL_Master1

Vehicle Destruction (All types)

X_DSTR_VHCL_Master1_Med

Vehicle Destruction (All types)

X_DSTR_VHCL_Master1_Small

Vehicle Destruction (All types)

X_DSTR_VHCL_Master1_boats

Vehicle Destruction (All types)

X_DSTR_VHCL_Master1_helicopter

Vehicle Destruction (All types)

X_DSTR_VHCL_Master1_Medium

Vehicle Destruction (All types)

X_DSTR_VHCL_Master1_Large

Vehicle Destruction (All types)

X_DSTR_VHCL_Master1_Big

Vehicle Destruction (All types)

X_DSTR_VHCL_Master1_Huge

Vehicle Destruction (All types)

X_DSTR_WOOD_Master1

Wooden object destruction effect

X_DSTR_WOOD_Master1_small

Wooden object destruction effect

X_DSTR_WOOD_Master1_very_small

Wooden object destruction effect

X_ENV_BITS_Master1

Floating Leaves

X_ENV_MIST_Master1

Environment mist. 20 meter circle emitter. Infinite effect

X_ENV_SHEL_Master1

Distant Shell impacts "Generic"

X_ENV_SKYF_Master1

Sky Cloud Flash. To be placed in front of the sky dome at the correct altitude. Preferable in front of clouds.

X_ENV_SMOK_Master1

Distant Smoke plume. Large.

X_ENV_SMOL_Master1

Smouldering Ground Smoke

X_ENV_TRCR_Master1

Tracer effect

X_ENV_TRCR_Master1_PLA

Tracer effect

X_ENV_TRCR_Master1_USMC

Tracer effect

X_ENV_TREE_Master1

Tree Impact

X_EXPL_ARTL_Master1

Artillery Strike

X_EXPL_ARTL_Master1_large

Artillery Strike

X_EXPL_ARTL_Master1_med

Artillery Strike

X_EXPL_ARTL_Master1_small

Artillery Strike

X_EXPL_ARTL_Master1_Large

Artillery Strike

X_EXPL_ARTL_Master1_Medium

Artillery Strike

X_EXPL_ARTL_Master1_Small

Artillery Strike

X_EXPL_CLAY_Master1

Claymore Explosion

X_EXPL_DEMO_Master1

Demolition Charge

X_EXPL_FLAK_Master1

AA explosion. To be played between 10 and 50 meters from the player.

X_EXPL_GRND_Master1

Grenade explosion

X_EXPL_GRND_Master1_Large

Grenade explosion

X_EXPL_GRND_Master1_Med

Grenade explosion

X_EXPL_GRND_Master1_Small

Grenade explosion

X_EXPL_HMORT_Master1

Heavy Mortar Explosion

X_EXPL_JDAM_Master1

1000lb Iron bomb Explosion (JDAM)

X_EXPL_METL_Master1

Metal Explosion

X_EXPL_METL_Master1_large

Metal Explosion

X_EXPL_METL_Master1_med

Metal Explosion

X_EXPL_METL_Master1_small

Metal Explosion

X_EXPL_MINE_Master1

Land Mine Explosion

X_EXPL_MISS_Master1

Missile Explosion

X_EXPL_MISS_Master1_Med

Missile Explosion

X_EXPL_MISS_Master1_Large

Missile Explosion

X_EXPL_MISS_Master1_Small

Missile Explosion

X_EXPL_MISS_Master1_Medium

Missile Explosion

X_EXPL_MISS_Master1_Big

Missile Explosion

X_EXPL_MISS_Master1_Huge

Missile Explosion

X_EXPL_MORTA_Master1

Surface Mortar Explosion

X_EXPL_SHEL_Master1

Tank Shell Explosion

X_EXPL_WATR_Master1

Water Explosion

X_FIRE_ENVR_Master1

Fires (Location Specific)

X_FIRE_ENVR_Master1_Small

Fires (Location Specific)

X_FIRE_ENVR_Master1_Med

Fires (Location Specific)

X_FIRE_WREK_Master1

Burning fire and smoke

X_FIRE_WREK_Master1_Small

Burning fire and smoke

X_FIRE_WREK_Master1_Medium

Burning fire and smoke

X_FIRE_WREK_Master1_Large

Burning fire and smoke

X_IMPT_BODY_Master1

Character Bullet Impact

X_IMPT_BODY_Master1_Large

Character Bullet Impact

X_IMPT_BODY_Master1_Small

Character Bullet Impact

X_IMPT_BODY_Master1_Medium

Character Bullet Impact

X_IMPT_CONC_Master1

Concrete Bullet Impact

X_IMPT_CONC_Master1_Small

Concrete Bullet Impact

X_IMPT_CONC_Master1_Medium

Concrete Bullet Impact

X_IMPT_CONC_Master1_Large

Concrete Bullet Impact

X_IMPT_DIRT_Master1

Dirt Bullet Impact

X_IMPT_DIRT_Master1_Small

Dirt Bullet Impact

X_IMPT_DIRT_Master1_Medium

Dirt Bullet Impact

X_IMPT_DIRT_Master1_Large

Dirt Bullet Impact

X_IMPT_EXIT_Master1

Bullet Exit Blood Spray

X_IMPT_EXIT_Master1_Blood Tendrils2_DSTR

Bullet Exit Blood Spray

X_IMPT_EXPL_Master1

Explosion Round Effect

X_IMPT_EXPL_Master1_Large

Explosion Round Effect

X_IMPT_EXPL_Master1_Med

Explosion Round Effect

X_IMPT_EXPL_Master1_Small

Explosion Round Effect

X_IMPT_FABR_Master1

Fabric Bullet Impact (including Armour)

X_IMPT_GLAS_Master1

Glass Bullet Impact

X_IMPT_GLAS_Master1_large

Glass Bullet Impact

X_IMPT_GLAS_Master1_med

Glass Bullet Impact

X_IMPT_GLAS_Master1_small

Glass Bullet Impact

X_IMPT_HDST_Master1

Headshot Bullet Impact (only play when head explodes)

X_IMPT_LIMB_Master1

Limb removal Bullet impact (covers limb model swap)

X_IMPT_MASN_Master1

Masonry Bullet Impact (Stucco/Plaster, plastic, rubber, cardboard, masonry)

X_IMPT_MASN_Master1_small

Masonry Bullet Impact (Stucco/Plaster, plastic, rubber, cardboard, masonry)

X_IMPT_MASN_Master1_Medium

Masonry Bullet Impact (Stucco/Plaster, plastic, rubber, cardboard, masonry)

X_IMPT_MASN_Master1_large

Masonry Bullet Impact (Stucco/Plaster, plastic, rubber, cardboard, masonry)

X_IMPT_METAL_Master1

Metal Bullet Impact

X_IMPT_METAL_Master1_Small

Metal Bullet Impact

X_IMPT_METAL_Master1_Medium

Metal Bullet Impact

X_IMPT_METAL_Master1_Large

Metal Bullet Impact

X_IMPT_MINI_Master1

MiniGun Impact effect.

X_IMPT_ROCK_Master1

Rock Bullet Impact

X_IMPT_ROCK_Master1_large

Rock Bullet Impact

X_IMPT_ROCK_Master1_med

Rock Bullet Impact

X_IMPT_ROCK_Master1_small

Rock Bullet Impact

X_IMPT_WATR_Master1

Water Bullet Impact

X_IMPT_WATR_Master1_Small

Water Bullet Impact

X_IMPT_WATR_Master1_Medium

Water Bullet Impact

X_IMPT_WATR_Master1_Large

Water Bullet Impact

X_IMPT_WOOD_Master1

Wood Bullet Impact

X_IMPT_WOOD_Master1_Small

Wood Bullet Impact

X_IMPT_WOOD_Master1_Medium

Wood Bullet Impact

X_IMPT_WOOD_Master1_Large

Wood Bullet Impact

X_MISC_STROBE_Master1

IR Strobe. Night vision only

X_MISC_STROBE_Master1_Strobe

IR Strobe. Night vision only

X_MSC_ILL_Master1

Flare illumination

X_MSC_ILL_Master1_small

Flare illumination

X_OPEN_DUST_Master1

Dust jet ejection effect for open windows and doors when a building gets hit with a bomb or grenade.

X_OPEN_DUST_Master1_2x2x2

Dust jet ejection effect for open windows and doors when a building gets hit with a bomb or grenade.

X_OPEN_DUST_Master1_5x5x2

Dust jet ejection effect for open windows and doors when a building gets hit with a bomb or grenade.

X_SHRD_BRIK_Master1

Destruction cover effect for Concrete Buildings. All sizes.

X_SHRD_BRIK_Master1_large

Destruction cover effect for Brick buildings. Large and Medium

X_SHRD_BRIK_Master1_med

Destruction cover effect for Brick buildings. Large and Medium

X_SHRD_CONC_Master1

Destruction cover effect for Concrete Buildings. All sizes.

X_SHRD_CONC_Master1_huge

Destruction cover effect for Concrete Buildings. All sizes.

X_SHRD_CONC_Master1_large

Destruction cover effect for Concrete Buildings. All sizes.

X_SHRD_CONC_Master1_med

Destruction cover effect for Concrete Buildings. All sizes.

X_SHRD_CONC_Master1_small

Destruction cover effect for Concrete Buildings. All sizes.

X_SHRD_CONC_Master1_very_small

Destruction cover effect for Concrete Buildings. All sizes.

X_SHRD_FNCE_Master1

Destruction cover effect for wooden fences

X_SHRD_JUNK_Master1

Destruction cover effect for piles of Junk

X_SHRD_JUNK_Master1_LargeJunk

Destruction cover effect for piles of Junk

X_SHRD_JUNK_Master1_SmallJunk

Destruction cover effect for piles of Junk

X_SHRD_JUNK_Master1_Rubble

Destruction cover effect for piles of Junk

X_SHRD_JUNK_Master1_Bucket

Destruction cover effect for piles of Junk

X_SHRD_LHOUS_Master1

Bespoke destruction cover effect for the Light House.

X_SHRD_MAST_Master1

Bespoke destruction effect for the radio mast.

X_SHRD_METL_Master1

Metal object destruction Cover effect

X_SHRD_METL_Master1_huge

Metal object destruction Cover effect

X_SHRD_METL_Master1_large

Metal object destruction Cover effect

X_SHRD_METL_Master1_med

Metal object destruction Cover effect

X_SHRD_METL_Master1_small

Metal object destruction Cover effect

X_SHRD_METL_Master1_very_small

Metal object destruction Cover effect

X_SHRD_SNDB_Master1

Sand Bag cover effect

X_SHRD_SNDB_Master1_large

Sand Bag cover effect

X_SHRD_SNDB_Master1_med

Sand Bag cover effect

X_SHRD_SNDB_Master1_small

Sand Bag cover effect

X_SHRD_TENT_Master1

Tent and fabric building destruction cover effect- All sizes.

X_SHRD_TENT_Master1_large

Tent and fabric building destruction cover effect- All sizes.

X_SHRD_TENT_Master1_med

Tent and fabric building destruction cover effect- All sizes.

X_SHRD_TENT_Master1_small

Tent and fabric building destruction cover effect- All sizes.

X_SHRD_WOOD_Master1

Wooden building destruction cover effect- All sizes.

X_SHRD_WOOD_Master1_huge

Wooden building destruction cover effect- All sizes.

X_SHRD_WOOD_Master1_large

Wooden building destruction cover effect- All sizes.

X_SHRD_WOOD_Master1_med

Wooden building destruction cover effect- All sizes.

X_SHRD_WOOD_Master1_small

Wooden building destruction cover effect- All sizes.

X_SHRD_WOOD_Master1_very_small

Wooden building destruction cover effect- All sizes.

X_SHWV_CONC_Master1

Dusty Blast-wave effect for concrete buildings

X_SMOK_ARTL_Master1

Smoke Screen Artillery Explosion

X_SMOK_ARTL_Master1_Large

Smoke Screen Artillery Explosion

X_SMOK_ARTL_Master1_Medium

Smoke Screen Artillery Explosion

X_SMOK_ARTL_Master1_Small

Smoke Screen Artillery Explosion

X_SMOK_ASM_Master1

Heavy Smoke Columns

X_SMOK_ASM_Master1_H_Drift

Heavy Smoke Columns

X_SMOK_ASM_Master1_H_Vert

Heavy Smoke Columns

X_SMOK_ASM_Master1_H_Hori

Heavy Smoke Columns

X_SMOK_ASM_Master1_L_Drift

Heavy Smoke Columns

X_SMOK_ASM_Master1_L_Vert

Heavy Smoke Columns

X_SMOK_ASM_Master1_L_Hori

Heavy Smoke Columns

X_SMOK_CTM_Master1

Smoke Countermeasure

X_SMOK_END_Master1

Large Smouldering Smoke effect for Post destruction on buildings. Used in destruction sequences. 300 secs life

X_SMOK_END_Master1_huge

Large Smouldering Smoke effect for Post destruction on buildings. Used in destruction sequences. 300 secs life

X_SMOK_END_Master1_big

Large Smouldering Smoke effect for Post destruction on buildings. Used in destruction sequences. 300 secs life

X_SMOK_END_Master1_large

Large Smouldering Smoke effect for Post destruction on buildings. Used in destruction sequences. 300 secs life

X_SMOK_END_Master1_med

Large Smouldering Smoke effect for Post destruction on buildings. Used in destruction sequences. 300 secs life

X_SMOK_GRND_Master1

Coloured Smoke

X_SMOK_GRND_Master1_White

Coloured Smoke

X_SMOK_GRND_Master1_Red

Coloured Smoke

X_SMOK_GRND_Master1_Green

Coloured Smoke

X_SMOK_GRND_Master1_Yellow

Coloured Smoke

X_SMOK_GRND_Master1_Purple

Coloured Smoke

X_SMOK_ROK_Master1

AAM (Javelin) Smoke Trail

X_SMOK_SHOK_Master1

Tank Dust Shockwave Kickup

X_SMOK_SHOK_Master1_Medium

Tank Dust Shockwave Kickup

X_SMOK_SHOK_Master1_Small

Tank Dust Shockwave Kickup

X_SMOK_SHOK_Master1_Large

Tank Dust Shockwave Kickup

X_SMOK_SHOK_Master1_Big

Tank Dust Shockwave Kickup

X_SMOK_SHOK_Master1_Huge

Tank Dust Shockwave Kickup

X_SMOK_SHOK_Master1_Med

Tank Dust Shockwave Kickup

X_SMOK_TEX_Master1

Engine Exhaust Smoke

X_SMOK_TRAL_Master1

Vehicle Dust Kickup

X_SMOK_VHCL_Master1

Vehicle Smoke Damage

X_SMOK_VHCL_Master1_MOB

Vehicle Smoke Damage

X_SMOK_VHCL_Master1_WEP

Vehicle Smoke Damage

X_SMOK_WEX_Master1

Exhaust Smoke

X_SMOK_WEX_Master1_Large

Exhaust Smoke

X_SMOK_WEX_Master1_Small

Exhaust Smoke

X_SMOK_WEX_Master1_Med

Exhaust Smoke

X_SURF_FTWT_Master1

Foot Impact Water

X_SURF_PRPL_Master1

Helicopter Rotowash – Land

X_SURF_PRPW_Master1

Helicopter Rotowash – Water

X_WATR_BOW_Master1

Bow Boat Effect - frontal water displacement

X_WATR_SINK_Master1

Boat Sinking Effect

X_WATR_Splash_Master1

Water splash

X_WATR_SPRY_Master1

Wake Spray from a Boat

X_WATR_TAIL_Master1

Rooster Tail on a boat

X_WEP_CANN_Master1

Auto-cannon Muzzle Flash & Smoke

X_WEP_FLSH_Master1

Various Weapon Muzzle Flashes

X_WEP_FLSH_Master1_50Cal

Various Weapon Muzzle Flashes

X_WEP_FLSH_Master1_Assault

Various Weapon Muzzle Flashes

X_WEP_FLSH_Master1_GPMG

Various Weapon Muzzle Flashes

X_WEP_FLSH_Master1_HandGun

Various Weapon Muzzle Flashes

X_WEP_FLSH_Master1_MiniGun

Various Weapon Muzzle Flashes

X_WEP_FLSH_Master1_SubMgun

Various Weapon Muzzle Flashes

X_WEP_FLSH_Master1_ShotGun

Various Weapon Muzzle Flashes

X_WEP_FLSH_Master1_Silenced

Various Weapon Muzzle Flashes

X_WEP_GRND_Master1

Grenade Launcher Muzzle Flash

X_WEP_LINK_Master1

Metal ammo belt link effect, for the belt fed weapons ejection effect

X_WEP_LINK_Master1_Large

Metal ammo belt link effect, for the belt fed weapons ejection effect

X_WEP_LINK_Master1_Med

Metal ammo belt link effect, for the belt fed weapons ejection effect

X_WEP_MISB_Master1

Missile Launcher Back Blast

X_WEP_MISL_Master1

Missile Launcher Smoke

X_WEP_RPG_Master1

Rocket Propelled Grenade (RPG) muzzle smoke

X_WEP_SHEL_Master1

Shell Eject

X_WEP_SHEL_Master1_Large

Shell Eject

X_WEP_SHEL_Master1_Med

Shell Eject

X_WEP_SHEL_Master1_Small

Shell Eject

 

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