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This tutorial will demonstrate the usefulness of the "Z" window. Take a look at Figure 1.

Figure 1.
For a long time, I never thought this window had any value except to take up editing space. However, it offers some powerful management to map creation.
When you make a brush in top view, you have no information about its height in the main window. This is where the Z Window comes in.
Whenever you make or select a brush it appears in the Z Window as well (Figure 2). If you click in the center of the brush you can move it's vertical position, or you can drag the top & bottom edges to the desired size.
If your Z Window is not showing, you need to go Preferences and choose one of the viewing options (the first one is best). If it's still not showing, place your mouse cursor on the left border of the mapping window until it turns into a 2-way arrow, and drag it to the right.

Figure 2.
You can use Shift-Middle-Click in the editing window to position the Z Checker. If you load a map and move the Z Checker around you will see the Z Window change. What it's doing is showing you, via the Z Window, how much vertical distance there is between the floor and ceiling at that location.
You can also zoom in and out of the Z Window with Ctrl-Delete & Ctrl-Insert.
Although re-sizing can be done in any of the other views, the advantages of using the Z Window, are that you won't accidentally "twist" or offset a brush's vertexes, and you won't have to keep switching views.
Once you discover the added flexibility provided by Radiant's Z-Window, the more you'll find yourself using it.
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