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Destructable Cars
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BloddySoldier explains how to make exploding cars.
In Editor Work
First, in the 2d window make a misc_prefab and select a car from the mp_destructible. It can be any car it does not matter.

Place the car wherever you please, then you are done with the editor part.

Outside Editor
Make a simple .gsc file named mp_yourmapname.gsc

Code:


place the .gsc file in the raw/maps/mp folder.

Now compile your map, updating zone files, ect.

Run your map and exit out. (When you shoot the car you will get some missing fx, and then a script_compile, so do the following steps to fix it)

Update your Zone File again. Then build fast file again.

Run your map and you car should be ready to explode!


Happy Mapping
-|ZERO|Capt.Bloody

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