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Here is a quick tutorial on how to make a usable machinegun in multiplayer.
1. Open up your map and right click in the 2d-view. Go to misc>turret
2. Open up the entitypanel by pressing 'n'. Fill in the following values: (press enter everytime you've filled in one)
Key: angles
Value: -0 2.50448e-006 0
Key: bottomarc
Value: 30
Key: export *
Value: 2
Key: model
Value: xmodel/weapon_saw_MG_setup
Key: spawnflags *
Value: 1
Key: weaponinfo
Value: saw_bipod_crouch_mp **
* I'm not sure if these are necessary. But they can't harm
** You can also use 'stand' and 'prone' instead of 'crouch'
EDIT: paulb39 points out that you should also have "xmodel,weapon_saw_mg_setup" in the zone file updater
It should look like this (apart from the origin)
3. Shoot!
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