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Grenade Launcher Basics
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This tutorial covers basics the modding of Grenade Launchers.
By Rampage-WYD-
Before you begin, please refer to Tutorial - Making the .tweak File Modifiable, which teaches you how to make a .tweak file modifiable. You must be able to do this for all of my tutorials.

Grenade Launcher Folder Locations
First, we must locate the location of the Grenade Launcher folders.

1. Navigate to C:/BF2_Directory/mods/bf2/.
2. Open Objects_Server.zip.
3. Open Weapons/Handheld/

Grenade Launcher Names
We must know the names of the Grenade Launchers before we begin modifying. The names of the
Grenade Launchers are below:

RURGL_GP25
RURGL_GP30
USRGL_M203

Explosion Damage
First, we will modify the Explosion Damage of the Grenade Launcher.

1. Open the RURGL_GP25 folder.
2. Open RURGL_GP25.tweak.
3. CTRL + F and type "ObjectTemplate.detonation.explosionDamage".
4. Change the number (150) after explosionDamage to a number of your choice (do NOT exceed 3000).

Explosion Radius
Next, we will modify the Explosion Radius of the Grenade Launcher.

5. CTRL + F and type "ObjectTemplate.detonation.explosionRadius".
6. Change the number (5) after explosionRadius to a number of your choice.

Explosion Force
Next, we will modify the Explosion Force of the Grenade Launcher. This is what causes a player to fly up into the air slightly after being hit by a Grenade Launcher.

5. CTRL + F and type "ObjectTemplate.detonation.explosionForce".
6. Change the number (7) after explosionForce to a number of your choice.

Damage
Although we have already modified Explosion Damage of the Grenade Launcher, we still must modify the Damage.

7. CTRL + F and type " ObjectTemplate.damage".
8. Change the number (125) after damage to a number of your choice (do NOT exceed 3000).
9. CTRL + S or File>Save.
10. Close RURGL_GP25.tweak.

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