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This is the defining entity for your map. It sets the scene and mood for the entire level.
This is the defining entity for your map. It sets the scene and mood for the entire level. _sun_light controls the brightness of the sun. It is the light produced from the sky* (see note). The value can range any where from 0 on up. The figures I tend to use in my maps, as a reference for you, are as follows: _sun_light 112NOTE: I have found that in some cases the sky lighting does not work right away. I do not know if this is the fault of the editor or engine or even me, but I have found a way around this. Select all of the sky textures and go to the texture editor. Check the box for light then enter a value of 10 in the value box. This seems to have to solved my problem. (Thanks to The Jeep) |
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