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Aircraft Auto-Cannon Folder Locations
First, we must locate the folder in which the Auto-Cannon is located. It is located in two (2) places. The first one is below:
1. Navigate to C:/BF2_Directory/mods/bf2/.
2. Open Objects_Server.zip.
3. Open Weapons/Armament/PlaneMG/.
The second location is actually within the code of the Aircraft:
1. Open Objects_Server.zip.
2. Open Vehicles/Air/.
Within the second location, the Auto-Cannon is in the following Aircraft Folders:
air_f35b
air_j10
air_su30mkk
ruair_mig29
RUAIR_SU34
usair_f15
usair_f18
Damage
We will begin by modifying the Damage of the Auto-Cannon.
1. Open the PlaneMG folder.
2. Open PlaneMG.tweak.
3. CTRL + F and type "ObjectTemplate.damage".
4. Change the number (25) after damage to a number of your choice (do NOT exceed 3000).
Explosion Damage
Now, we will edit the Explosion Damage. This is where the main damage comes from.
1. Open the air_f35b folder.
2. Open air_f35b.tweak with Notepad.
3. CTRL + F and type "ObjectTemplate.detonation.explosionDamage 100".
4. Change the number (100) after explosionDamage to a number of your choice (do NOT exceed 3000).
Explosion Radius
We will now edit the Explosion Radius.
5. CTRL + F and type "ObjectTemplate.detonation.explosionRadius 4".
6. Change the number (4) after explosionRadius to a number of your choice.
Explosion Force
Now, we will edit the Explosion Force.
7. CTRL + F and type "ObjectTemplate.detonation.explosionForce 2.5".
8. Change the number (2.5) after explosionForce to a number of your choice.
Damage
Lastly, we will modify the Damage. This is still inside of the air_f35b.tweak file. It is 'projectile looping' damage.
9. CTRL + F and type "ObjectTemplate.damage 100".
10. Change the number (100) after damage to a number of your choice (do NOT exceed 3000).
11. CTRL + S or File>Save.
12. Close air_f35b.tweak.
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