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Adding Wounded Allied Soldiers
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[FR]Sparks shows you how to make wounded allied soldiers for a sinlge player map.
wounded_400

Download Link Via File Lodge

Notes:

Script_Noteworthy key/value per each script_origin determines the type of
animation as follows --

"chest"
//laying down, arm on chest (head pointed direction of node)

"groin"
//laying down, knees bent, holding groin (feet pointed direction of node)

"neck"
//laying down, grasping neck (head pointed direction of node)

"side"
//laying down on side almost fetal position (head pointed direction of node)

"sitting"
//sitting upright, hand on chest (facing 10:30)

************************************************************************

To change the nation type of wounded AI, edit the following
line found in the mapname.GSC as follows--

wounded_guy = character_nonAI_spawn();

Parameters are
**************
character_nonAI_spawn(type, location, lowRes)

Types you can use
*****************
"ranger"(default)
"british"
"medic"
"randall"
"radioguy"

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