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[FR]Sparks shows you how to make wounded allied soldiers for a sinlge player map.
![]() Download Link Via File Lodge Notes: Script_Noteworthy key/value per each script_origin determines the type of animation as follows -- "chest" //laying down, arm on chest (head pointed direction of node) "groin" //laying down, knees bent, holding groin (feet pointed direction of node) "neck" //laying down, grasping neck (head pointed direction of node) "side" //laying down on side almost fetal position (head pointed direction of node) "sitting" //sitting upright, hand on chest (facing 10:30) ************************************************************************ To change the nation type of wounded AI, edit the following line found in the mapname.GSC as follows-- wounded_guy = character_nonAI_spawn(); Parameters are ************** character_nonAI_spawn(type, location, lowRes) Types you can use ***************** "ranger"(default) "british" "medic" "randall" "radioguy" |
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