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[FR] Sparks explains AI Spawning
![]() Easy way to spawn AI using a spawn trigger, involves no scripting. Make a brush, right click, Trigger> Multiple. Apply Spawner_Trigger texture. Give trigger entity key/value of: "targetname" "flood_and_secure" Make AI, check off Spawner and ForceSpawner in entity window. Target trigger to AI. Target each AI to their own node so they have somewhere to go. Ai_Spawn.zip |
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