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CoD2 Mapping ratings:
Server Configuration (.cfg) file Example Versions: You must be logged in to view history.
found on fsgames.net
Below is an example server.cfg file. The config below will work without requiring any changes! feel free to change things as you require. However, I suggest you change the rcon password to something else example server.cfg file: // Firestorm Games : Call of Duty 2 : server.cfg // // Anything with "//" before it is a comment, it is not parsed by the server // // -------------------------------- // // server settings (very important) // // -------------------------------- // sv_hostname "fsgames.net : Example Config Server" // name of the game server set scr_motd "" // motd broke in 1.0 set sv_privateClients "0" // reserved player count set rcon_password "" // rcon password set sv_privatePassword "" // use this to password private slots (sv_privateClients must be set) set g_password "" // set this to password your game server sets g_needpass "0" // tell ASE (and others) if the server has a password enabled sets _Admin "" // admins name or nickname (optional) sets _Email "" // admins email address (optional) sets _URL "" // website address (optional) sets _HOST "Firestorm Games" // be proud! (optional) sets _HOSTURL "www.fsgames.net" // be proud! (optional) // ----------------------------------- // // match settings (fairly important) // // ----------------------------------- // set g_allowvote "0" // voting set scr_drawfriend "1" // draw team icons set scr_friendlyfire "0" // enable or disable friendly fire set scr_teambalance "1" // auto team balance set scr_killcam "1" // show the user how they were killed (useful for spotting cheaters) set scr_spectatefree "0" // free look set scr_spectateenemy "0" // spectate enemy set scr_forcerespawn "1" // force dead players to respawn // ----------------------------------- // // general settings (not so important) // // ----------------------------------- // set sv_pure "1" // pure file checking set sv_cheats "0" // enable / disable cheats set sv_minPing "0" set sv_maxPing "0" // max ping limit set sv_allowedClan1 "" // not sure what this does yet set sv_allowedClan2 "" // not sure what this does yet set sv_disableClientConsole "0" // disable clients console set sv_reconnectlimit "3" // limit how long a player must wait to reconnect seta sv_allowAnonymous "0" set sv_allowdownload "1" // enable downloading set sv_maxRate "25000" // max server rate set g_banIPs "" set sv_floodProtect "1" // flood protection set sv_voice "0" set sv_voiceQuality "1" set g_log "" // change to 'games_mp.log' to enable logging set g_logsync "1" // --------------- // // weapon settings // // --------------- // // weapon ammo pools set g_weaponAmmoPools "0" // snipers set scr_allow_enfieldsniper "1" set scr_allow_kar98ksniper "1" set scr_allow_nagantsniper "1" set scr_allow_springfield "1" set scr_allow_svt40 "1" // rifles set scr_allow_enfield "1" set scr_allow_kar98k "1" set scr_allow_m1carbine "1" set scr_allow_m1garand "1" set scr_allow_nagant "1" set scr_allow_g43 "1" // machine guns set scr_allow_bar "1" set scr_allow_bren "1" set scr_allow_mp44 "1" set scr_allow_ppsh "1" // sub-machine guns set scr_allow_sten "1" set scr_allow_mp40 "1" set scr_allow_thompson "1" set scr_allow_pps42 "1" set scr_allow_greasegun "1" // shotgun set scr_allow_shotgun "1" // grenades set scr_allow_smokegrenades "1" set scr_allow_fraggrenades "1" // ------------------ // // game type settings // // ------------------ // // S&D set scr_sd_scorelimit "7" set scr_sd_timelimit "350" set scr_sd_roundlimit "11" set scr_sd_roundlength "10" set scr_sd_graceperiod "10" // HQ set scr_hqt_scorelimit "600" set scr_hqt_timelimit "600" // SW set scr_sw_scorelimit "7" set scr_sw_timelimit "350" set scr_sw_roundlimit "11" set scr_sw_roundlength "10" set scr_sw_graceperiod "10" // TDM set scr_tdm_scorelimit "200" set scr_tdm_timelimit "600" // DM set scr_dm_scorelimit "150" set scr_dm_timelimit "600" // CTF set scr_ctf_scorelimit "5" set scr_ctf_timelimit "400" // ------------------ // // set gameype to run // // ------------------ // set g_gametype "sd" // ------------ // // map rotation // // ------------ // set sv_mapRotation "gametype sd map mp_breakout gametype sd map mp_brecourt gametype sd map mp_burgundy gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_decoy gametype sd map mp_downtown gametype sd map mp_farmhouse gametype sd map mp_leningrad gametype sd map mp_matmata gametype sd map mp_railyard gametype sd map mp_toujane gametype sd map mp_trainstation" set sv_maprotationcurrent "" map_rotate // this must be at the bottom of your config |
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