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Hercules explains a basic .gsc file step by step
right this is pretty much the same for CoD and UO make your folders in the /main/ directory as follows:
/maps/mp/ /mp/ Step 1: inside the /maps/mp/ folder create a new .txt file and put this inside, dont forget to rename it to mp_yourmapname.gsc main() { maps\mp\your_map_name_fx::main(); maps\mp\_load::main(); setExpFog(0.0001, 0.55, 0.6, 0.55, 0); // setCullFog(0, 16500, 0.55, 0.6, 0.55, 0); ambientPlay("ambient_france"); game["allies"] = "american"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; game["american_soldiertype"] = "normandy"; game["german_soldiertype"] = "normandy"; setCvar("r_glowbloomintensity0", ".25"); setCvar("r_glowbloomintensity1", ".25"); setcvar("r_glowskybleedintensity0",".3"); } the allies team can be American, Russian, British and the type of uniform can either be Normandy,Africa,Coats,Winterlight,Padded,Winterdark
HerculeS |
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