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These are only useful if you make your own textures. They are used to set the material type as well as the the surface properties. Use m32tool to change the values.
Effect | Decimal | Hex |
metal | 16777216 | &01000000 |
sand_yellow | 33554432 | &02000000 |
sand_white | 50331648 | &03000000 |
sand_lbrown | 67108864 | &04000000 |
sand_dbrown | 83886080 | &05000000 |
gravel_dbrown | 117440512 | &07000000 |
gravel_lbrown | 134217728 | &08000000 |
snow | 150994944 | &09000000 |
liquid_blue | 167774208 | &0a000000 |
liquid_green | 184549376 | &0b000000 |
liquid_orange | 201326592 | &0c000000 |
liquid_brown | 218103808 | &0d000000 |
wood_lbrown | 234881024 | &0e000000 |
wood_dbrown | 251658240 | &0f000000 |
wood_lgrey | 268435456 | &10000000 |
stone_lgrey | 285212672 | &11000000 |
stone_dgrey | 301989888 | &12000000 |
stone_lbrown | 318767104 | &13000000 |
stone_dbrown | 335544320 | &14000000 |
stone_white | 352321536 | &15000000 |
stone_green | 369098752 | &16000000 |
stone_red | 385875968 | &17000000 |
stone_black | 402653184 | &18000000 |
grass_green | 419430400 | &19000000 |
grass_brown | 436207616 | &1a000000 |
liquid_red | 452984832 | &1b000000 |
metal | 469762048 | &1c000000 |
metal_waterjet | 486539264 | &1d000000 |
metal_oilspurt | 503316480 | &1e000000 |
metal_chemspurt | 520093696 | &1f000000 |
metal_computer | 536870912 | &20000000 |
snow_lbrown | 553648128 | &21000000 |
snow_grey | 570425344 | &22000000 |
blood | 587202560 | &23000000 |
liquid_black | 603979776 | &24000000 |
glass | 620756992 | &25000000 |
glass_computer | 637534208 | &26000000 |
sodamachine | 654311424 | &27000000 |
paperwall | 671088640 | &28000000 |
newspaper_dam | 687865856 | &29000000 |
meatl_steam | 704643072 | &2a000000 |
light | 1 | &00000001 |
slick | 2 | &00000002 |
sky | 4 | &00000004 |
warping | 8 | &00000008 |
trans33 | 16 | &00000010 |
trans66 | 32 | &00000020 |
flowing | 64 | &00000040 |
nodraw | 128 | &00000080 |
hint | 256 | &00000100 |
skip | 512 | &00000200 |
No_detail | 1024 | &00000400 |
alpha | 2048 | &00000800 |
anim_speed | 4096 | &00001000 |
undulate | 8192 | &00002000 |
sky_reflect | 16384 | &00004000 |
map | 32768 | &00008000 |
region | 65536 | &00010000 |
simp_spherical | 131072 | &00020000 |
? | 262144 | &00040000 |
? | 524288 | &00080000 |
? | 1048576 | &00100000 |
? | 2097152 | &00200000 |
? | 4194304 | &00400000 |
? | 8388608 | &00800000 |
solid | 1 | &00000001 |
window | 2 | &00000002 |
push/pull | 4 | &00000004 |
lava | 8 | &00000008 |
slime | 16 | &00000010 |
water | 32 | &00000020 |
mist | 64 | &00000040 |
shot | 128 | &00000080 |
fog | 256 | &00000100 |
? | 512 | &00000200 |
? | 1024 | &00000400 |
? | 2048 | &00000800 |
? | 4096 | &00001000 |
? | 8192 | &00002000 |
? | 16384 | &00004000 |
areaportal | 32768 | &00008000 |
playerclip | 65536 | &00010000 |
monsterclip | 131072 | &00020000 |
current_0 | 262144 | &00040000 |
current_90 | 524288 | &00080000 |
current_180 | 1048576 | &00100000 |
current_270 | 2097152 | &00200000 |
current_up | 4194304 | &00400000 |
current_dn | 8388608 | &00800000 |
origin | 16777216 | &01000000 |
monster | 33554432 | &02000000 |
corpse | 50331648 | &04000000 |
detail | 134217728 | &08000000 |
translucent | 268435456 | &10000000 |
ladder | 536870912 | &20000000 |
? | 1073741824 | &40000000 |
? | 2147483648 | &80000000 |
Detail textures, give the textures their detail, like bump mapping to give the effect of roughness. (these must be in the directory as the m32)
d_stonesmooth
d_stonerough
d_stonecracked
d_stoneholey
d_stoneholey2
d_metalsmooth
d_metalrough
d_metalbump
d_metalribbed
d_tile
d_genericsmooth
d_woodsmooth
d_woodsmooth2
d_woodrough
d_woodrough2
d_stucco
d_gravel
d_dirt
d_sand
d_grass
To make a texture feflective just give it an env texture, some can be found in the texture directories .
env1a
env1b
env1c
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