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Configuring Your Bots : Part 2
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Bot chatting, targeting, an other basic intelligence.
Configuring Your Bots : Part 2 of 2

Ok, now we have to edit the mapcfg files, so the bots will chat. First I'll explain how it works. SoF will look for a cfg file with the same name as the current map if it doesn't find o­ne it will execute the default.cfg file. This means you can have different setting for every map. You simply have to copy and rename the default.cfg file, in the mapcfgs folder and then edit it to suite your tastes.

IMPORTANT. If you want to be able to add bots in user made maps you will need to copy and rename the default.cfg file to the name of the map, and then set bot_waypoints 0. If you have made your own waypoint file for this map, you will NOT have to do this.

1. Open the default.cfg file in notepad. You should have the following lines :

//default map config file
//

bot_waypoints 1 //Enable waypoints.
bot_wppref 1 //Allow intelligent level roaming
bot_hunt 1 //Allow bot to hunt enemies
bot_runtact 1 //Do intelligent things while running away

echo

2. To get the bots to chat add the following line after the bot_runact line :

bot_chat 1 //Bots chat

Note : Everything after // is comments.

3. Save the changes if you want bots to chat in every map, or make a cfg file for each map. Eg, if you didn't want them to chat in the raven dm level , set bot_chat 0 and then save the file as raven.cfg in the mapcfgs folder.

4. There are a few other setting you can add/change here :

bot_clientstatus 1 // bot will take up a client spot o­n your server

bot_random 1 // Add bots in random order

bot_fillserv 1 // fill the server, but leave o­ne spot open for players

bot_notarget 1 // bots will not target enemies

All being well you should have your bots listed in the bot selection screen, and have them chatting and generally a bit harder to beat. In the next installment I will cover waypoint files.

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