
Members Online»
0 Active | 22 Guests
Online:
|
LATEST FORUM THREADS»
by morgawr
Posts: 1 / 1058 Damaged .pk3's
CoD Mapping by lazygit
Posts: 1 / 1621 heli to attack ai
CoD4 SP Mapping by DrBiggzz
Posts: 11 / 824 New Cod UO Rifle Mod.
CoD Mapping by rr016
Posts: 2 / 3947 setting your own ai names
CoD4 SP Mapping by lazygit
Posts: 2 / 2764 couldnt find path to goal
CoD4 SP Mapping |
Polls»
|
Getting To Know
Hopefully this tutorial will explain the most important parts of the radiant program to get you started on your 1st map.
Hotkeys: (Important keys are in bold)
Escape [Finish/Cancel selection]
Right Click [Move Across Grid]
Shift+Left click [Selects brush]
Shift+Control+Left Click [Selects Face]
Backspace [Deletes brush/entity]
Space Bar [Clones brush/entity]
T [Opens the texture tab]
Y [Patch editing options]
O [Opens the console tab]
P [Opens the preferences]
S [Opens surface inspector]
F [Opens your filters]
G [Opens your groups]
K [Colour selection]
X [Uses the clip tool]
V [Uses the vertex tool]
N [Opens the entities tab]
M [Gives map information]
Buttons: (Left to right)
x-axis flip [Flips on the X axis]
x-axis rotate [Rotates on the X axis]
y-axis flip [Flips on the Y axis]
y-axis rotate [Rotates on the Y axis]
z-axis flip [Flips on the Z axis]
z-axis rotate [Rotates on the Z axis]
CSG subtract [The CoD equivelent of carve - DO NOT USE THIS]
CSG merge [Combine 2 brushes into one - A real timesaver]
Hollow [Hollows your brush to the amount your grid size is set to]
*edit - any CSG function should be used only under the utmost scrutiny and is done so at your own risk...bad things can happen with CSG - StrYdeR
Alt options:
Selection - Select - Select Complete Tall [Selects every brush in your current brush]
Grid - Grid # [Sets your grid size to # units]
Textures - (from austria downwards) [Selects that group of textures - press T to use]
Brush - # sided [Creates a brush with # sides]
Patch - Simple terrain patch [Create a patch of terrain] (will be explained in a different tut)
Camera Controls:
Right Click [Move forward / Move backward / Turn left / Turn right]
Control+Right Click [Move up / Move down]
A [Look up]
Z [Look down]
Tabs:
Texture tab (T) [Displays all the textures in the group you select]
Entity tab (N) [Displays the tab to enter entity information]
Filters tab (F) [Displays texture filters as to which are shown in-editor or not]
Surface Inspector (S) [Adjusts the alignment / sizing of textures on faces/brushes]
I hope this gives you a rough guide as to what a few things are.
Written by KoRnFlakes
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) OHMY Valley
Call of Duty 2: Maps: Multiplayer (5.7Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware