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We Dontated to PixelEquity
"Modding refers to the act of modifying a piece of hardware or software or anything else for that matter, to perform a function not originally conceived or intended by the designer." 4
 
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Alpha Color Shading
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This is a quick little tutorial on how to shade colors onto a mesh, whether it be a terrain mesh or patch mesh
This is a quick little tutorial on how to shade colors onto a mesh, whether it be a terrain mesh or patch mesh. If you don't know how to blend two textures together -- or even if you do -- this could save you a lot of time, and yes, it is VERY easy. Let's get started.

First, we have our palette; a terrain mesh.

user posted image


Make sure you've got everything aligned the way you want it before getting started. Now, hit the Y key to bring up the Advanced Patch Editing Options window. It looks like this:

user posted image

Alright, now choose Flatten and RGB on the Patch Editiing window, make sure "Allow Soft Selection..." is checked, and go down to Color and choose the one you'd like to apply.

user posted image

You'll see something like this when you put your cursor over any terrain now (and no, the terrain doesn't have to be selected).

user posted image

Now, to start coloring. To add color, hold down Alt and push the left mouse button, then drag the mouse around. To subtract color, hold down Alt and push the right mouse button, then drag the mouse around.

user posted image

Enjoy! =D

Tutorial by ReishVedaur