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Tutorials : CoD2 Mapping

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Beginner
The_Caretaker kindly explains how to add ambient sounds to your map
Apocalypse explains adding models to your map
[FR] Sparks explains AI Spawning
In this tutorial I’m going to explain you the basics of enemy AI.
How to make a ladder in Call of Duty 2 Mapping.

Call of Duty 2 - Radiant Keys & Values.

This tutorial is made for English users only or fluently spoken english people that are from different countries. My apologies go out as i can only speak english.

This tutorial includes everything you need to know about basic mapping. Even if you think, i want to make something better than basic like I did when i first started out, this really is the tutorial for you, it has everything you need to know to make a really good map for Call of Duty 2.

Welcome to the "how do I make doors and windows" tutorial by The Caretaker.

Just Some Help For People Having Problems With Models./Xmodels. By Plox

A list of official worldspawn settings to guide to making your own. Thanks The_Caretaker.

This is a tutorial for AI path using the colour group system. There is a colour group in COD2 but there is some minor differences than COD4.

Rasta explains how to use the compiler front end

nzo shows you how to create a multiplayer map loadscreen

 

Hercules explains a basic .gsc file step by step
This tutorial explains how to start a basic single player map
with one actor which starts moving when we spawn into the level. Thanks to 3DArt.
mrvip explains a simple .arena file
Apocalypse explains a basic .iwd creation
originally posted by yawaddah on codboards.com
courtesy of batistablr
well i was just looking what i had in my folders and i tought why shouldn't i change prefabs, so this is how you do it!! But i figured out this on my own!!!
A list of downloadable tutorials such as PDF files.

If you want to create an easy ladder.

Here i show how to make a  easy elevator
shows you how to add lights to your map to light up dark places such as tunnels and buildings

How To make Your Walls Walk Through.

By Andewii
You might know the message you get when standing in front of a wall that normally is to high to jump over but when you stand close the player can crawl over them.
Need to insert xmodels such as trees? Vehicles? Read on...

Cybershot shows us how to make a custom loading bar for your maps.

 

4. Place this edited hunkusage.dat file into your custom map. the loadbar will now show.

 

Should be:

 

4. Place this edited hunkusage.dat file into your custom map IWD. the loadbar will now show.

MAKING LADDER IN COD2
Heres a tut on making a realistic mortar hole in Multiplayer
The COD2 editor has a new prefab feature which will take a bit of getting used to, but techno2sl show us how it works:
well there also is an other method to use to rotate entire buildings that's new to the CoD 2 tools... by KilLjoY
found on fsgames.net
A quick look at how to get the editor set up for mapping
There are lots of tutorials to do all of this but alot of them come from
pros with a large gaming Vocabulary. I made this so that anybody whos doesnt
quite understand them could at least find something on this site.
[IW] Slime explains plantmodel
ArmorMaster explains how to use the Mantle Textures to create vault points

[OUTLAW]DrUmBuM (GretschGuy123) has some great video mapping tutorials. While these were created for Call of Duty 2, they also apply to other games in the series.

 
Intermediate
hi, my name is hayx and I want to show you...how you can create a patanosta...this patanosta is for 4 floors the source files can you find here.

Sory about the last part when bandicam did not capture the game footage showing off the texture :)

Sory about the last part when bandicam did not capture the game footage showing off the texture :)

techno2sl explains how to make various gametypes available for play with your custom map.
Courtesy of [FR] Sparks

Courtesy of [FR] Sparks

[FR]Sparks shows you how to make wounded allied soldiers for a sinlge player map.
[FR] Sparks explains the table kick animation
P.o.W. explains how to set you sp_ map up to have an AI use an mg42
This tutorial assumes you have in place, a Skybox and Worldspawn settings, also that you know how to use the Advanced Terrain Editor Tool.
[FR] Sparks explains the battle chatter system
[IW]Rungsi posted this helpful information

How to Fix Xmodels.

TUTORIAL for adding teleports to COD2 thanks to Dad of Azz.

Now that you have the mod tools installed, locate the program Radiant and the Compile Tools and make shorcuts on your desktop, you should be able to go to start/all programs/activision/Call of Duty 2 Mod Tools and right click on each and make a desktop shortcut- do that for both.

StrYdeR shows you how to create and use custom textures in CoD2
Door Kick Tutorial by Ace008
A list of downloadable tutorials such as PDF files.
This is my version of Drowning in Water. Check below for a downloadable example.
The following is an ambient sound tutorial for Call of Duty 2 written in Dutch by Ruud Ravensbergen.

Hoofdstuk 1
Het maken van een Skybox
(de basis)
Ik ga er vanuit dat Radiant voor COD2 en de andere tools geïnstalleerd zijn. Is dit niet het geval doe dit alsnog. Je kunt hier een kopie downloaden.

Hoofdstuk 2
Het maken van het terrein
(en een brug)
Ik ga er vanuit dat je hoofdstuk van van deze handleiding doorlopen hebt. Is dit niet het geval doe dit dan als nog.
This tutorial explains the beginning of editing the Call of Duty 2 main menu. It will teach you how to change the look of it, but not the set up of the buttons.
I know there is several tutorials out there for this I have read everyone for cod uo and cod 2 and still had trouble so I hope that I and simplify it hopefully make it easier for the cod 2 sp beginner.
FlesyM shows you his way of creating Exploding Barrels.
Here I will explain how you create a friendlychain for Call of Duty 2 Single Player. By Hoesjma
How To Make Custom Glass Textures Fairly Easy, By Ellard8
Today were going to learn how to make decals for CoD2. As I’ve never seen any tutorials for it and a lot of people have asked me how to do it.

This tutorial was written to help out the new mapper by explaining what the basic files required are and what they do when ingame to help you have a better knowledge of mapping in Call of Duty 2.

I will explain you how I did make a model work in-game. I made a model of arms. In the following steps you have to do the exact same thing I do. So use the same names I use. If you don’t do that it all good end up into s***. Thanks to Jouke Jan Timmermans for this tutorial.

In this tutorial, I'm going to explain how to bring a model from scratch into Call of Duty 2 using the model exporter tool supplied by IW & Activision. This is a step by step process which assumes some familiarity with Maya 6.0 and basic modeling/UV mapping/texturing.

Bodger2 explains _interactable_objects
I know at least everyone that maps has run into the effects of lighting on terrain.
Apocalypse describes the process of creating a loading screen
vT-Ownage will show you how to make a moving tank in Single Player.
Heres a tut on making a realistic mortar hole in Multiplayer
Description: A very single photoelectric door... if lime opens if you are there then automatically near does not close if you go away closes. If somebody goes during closing there it a trouble does not close it on him, but opens it.
Back then uccu for him.
ArmorMaster shows us how to play sounds on demand.
AmishThunder's Portaling Tut. 1 - Basics
This is a quick tutorial that will show you how to make reflective water.
Baratski came up with a solution for repairing the Assertion Failure Error
A quick tutorial on creating an S&D map thanks to techno2sl.
In this little tutorial 3dart shows you how to get your actor over a wall.
In this tutorial 3dart will explain to you how to get your actor out of the trench.

 In this tutorial I'll show you how to spawn a player in a tank. He can drive it and shoot, just like in missions "88 Ridge" and "Crusader Charge".

 

by Tomalla

In this tutorial, techno2sl will show you the easiest way to test your custom map - there are console commands and help found at the bottom of the tutorial.
 
Advanced

This tutorial will show you how to have COD4 godrays and custom effect shaders! These techniques are displayed in my new map mp_Nightshift! 
-AFIRSTTIMEMAPMAKER


Advanced Menus.

A tutorial on how to use the Call of Duty 2 .xmodel_export script for Blender. Shows how to get a simple table model into Radiant.
A list of downloadable tutorials such as PDF files.

Duplicating a model using Hexadecimal

 [tFp] CFH666 explains grid (vclog) for CoD2
 
Scripting
Seawolf explains how to add a mortar team to your sp map
hi, my name is hayx and I want to show you...how you can create a patanosta...this patanosta is for 4 floors the source files can you find here.

Ok, this is how to add a ride able jeep to your map. This is what you have to do to make it work

[FR]Sparks explains adding fire and smoke to your sp map
Courtesy of [FR] Sparks

Courtesy of [FR] Sparks

Andewii explains how to add vehicles in sp maps

Advanced Menus.

Gamalucker shows us how to get an AI to deploy an mg
[FR] Sparks explains AI Spawning
[FR] Sparks explains the table kick animation
P.o.W. explains how to set you sp_ map up to have an AI use an mg42
In this tutorial I’m going to explain you the basics of enemy AI.
[FR] Sparks explains the battle chatter system
[IW]Rungsi posted this helpful information

BraX show you how to bounce player.

A short tutorial by PwN3R to create moving doors with sounds

Just me Ploxxy, Gradually going to tell you how to make your own kill trigger.
I bet most of you poeple out there try..

targetname
kill

dmg
200

damage
200

but they just never work? Well here you go! 

Hercules explains a basic .gsc file step by step
Door Kick Tutorial by Ace008
A list of downloadable tutorials such as PDF files.
This is my version of Drowning in Water. Check below for a downloadable example.
FlesyM shows you his way of creating Exploding Barrels.
Here i show how to make a  easy elevator
Hello my name is ArTh4$ and im going to leave a little from cod2 i will still playing but not a lot so i'm going to show how to make teleports for all the beginners , and you dont must ask in forums
Bodger2 explains _interactable_objects
By Andewii
vT-Ownage will show you how to make a moving tank in Single Player.
Heres a tut on making a realistic mortar hole in Multiplayer
[FR] Sparks explains adding a patroller complete with animations to your sp map
ArmorMaster shows us how to play sounds on demand.
P.o.W. explains his way of riding into battle on a tank
A quick tutorial on creating an S&D map thanks to techno2sl.
 
Single Player
Seawolf explains how to add a mortar team to your sp map

Ok, this is how to add a ride able jeep to your map. This is what you have to do to make it work

 I will explain to you how to add animations to your SP mapp

[FR]Sparks explains adding fire and smoke to your sp map
Courtesy of [FR] Sparks

Courtesy of [FR] Sparks

Andewii explains how to add vehicles in sp maps
Gamalucker shows us how to get an AI to deploy an mg
[FR] Sparks explains AI Spawning
[FR] Sparks explains the table kick animation
P.o.W. explains how to set you sp_ map up to have an AI use an mg42
In this tutorial I’m going to explain you the basics of enemy AI.
[FR] Sparks explains the battle chatter system
[IW]Rungsi posted this helpful information

This is a tutorial for AI path using the colour group system. There is a colour group in COD2 but there is some minor differences than COD4.

This tutorial explains how to start a basic single player map
with one actor which starts moving when we spawn into the level. Thanks to 3DArt.
A list of downloadable tutorials such as PDF files.
I know there is several tutorials out there for this I have read everyone for cod uo and cod 2 and still had trouble so I hope that I and simplify it hopefully make it easier for the cod 2 sp beginner.
Here I will explain how you create a friendlychain for Call of Duty 2 Single Player. By Hoesjma

In this tutorial, I'm going to explain how to bring a model from scratch into Call of Duty 2 using the model exporter tool supplied by IW & Activision. This is a step by step process which assumes some familiarity with Maya 6.0 and basic modeling/UV mapping/texturing.

Bodger2 explains _interactable_objects
By Andewii

i will show how to make usable flakvierling in sp map

vT-Ownage will show you how to make a moving tank in Single Player.
[FR] Sparks explains adding a patroller complete with animations to your sp map
P.o.W. explains his way of riding into battle on a tank
In this little tutorial 3dart shows you how to get your actor over a wall.
In this tutorial 3dart will explain to you how to get your actor out of the trench.

 In this tutorial I'll show you how to spawn a player in a tank. He can drive it and shoot, just like in missions "88 Ridge" and "Crusader Charge".

 

by Tomalla

 
Videos

Sory about the last part when bandicam did not capture the game footage showing off the texture :)

Sory about the last part when bandicam did not capture the game footage showing off the texture :)

=TFF=Lee Show's how to make some basic stairs.
A list of great videos for instruction with CoD2 Modding

[OUTLAW]DrUmBuM (GretschGuy123) has some great video mapping tutorials. While these were created for Call of Duty 2, they also apply to other games in the series.

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