| Beginner |
| Adding a camera to a map |
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Adding a camera to a map thanks to awesom-o.
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| Caulk |
| Caulking your brushes.
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| Colored Lights |
| Putting color in your lights.
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| Gametype : Map Files and Formats |
| How to put your content together and release it to the public.
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| Ladders |
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I will be showing you how to insert wooden ladder into a map. |
| Preface |
| An introduction to SOF2 mapping.
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| SDK Fix / Maintenance |
| In some cases, users of the editor have reported errors occuring within the preferences and settings of Radiant. |
| SOF2SDK Setup |
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This tutorial assumes you have installed the full retail version of sof2 in the default location, and have backed up any files before altering them. |
| Intermediate |
| Adding Models |
| I will be showing you how to insert the model models/objects/finca/lamps/lightbulb1.md3 into a map.
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| Arena File |
| Making your own arena file. |
| Bobbing Brushes |
| Bobbing objects such as wood in water.
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| Button-to-Door |
| Opening your doors with a button.
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| Cel Shader |
| Creating cel-shaded maps.
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| Cones |
| Adding cone-shaped brushes to your map.
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| Creating PK3 Files |
| Putting all your content into a pk3 file for distribution.
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| Distance Fog-brushes |
| Brushes for placing fog that appears in the distance of your map.
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| Endcaps |
| You can use endcaps for more then just arches. You can make half circle pillars, or tunnels too. |
| Gametype : Spawns |
| Adding player spawn points to a deathmatch map and specifying which gametype they are for.
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| Gametype : Support |
| This page is here to assist mappers by providing information on what entities and triggers are necessary for their map to support any of the stock Raven gametypes, and to assist modders by giving them a central location to provide information to mappers on how to support their own custom gametypes. |
| Gametypes : Brushes |
| Gametype specific brushes.
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| Gametypes : Teams |
| Any gametype that uses teams (Team Deathmatch, Infiltration, etc...) will need to know which teams to use for your map.
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| How to make a Trashcan |
| Using cylinders to make a trashcan.
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| Jumppads |
| Here is a quick tutorial on how to make jumppad.s
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| Light Styles |
| In this tutorial you will learn how to make fire like candles burn and
give off light, a light to flicker, and to make a Strobe light!
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| Lights and Switches |
| Create lights and switches in your map |
| Lock-pick and Key-card |
| This tutorial will explain how to open doors using a lock-pick, or a key-card. |
| Pendulums |
| Brushes that swing back and forth. |
| Quark Setup |
| Setting up the Quark editor for use with SOF2.
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| Rotating Brushes |
| Rotating brushes such as fans.
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| Rotating Doors |
| This short tutorial will teach you how to quickly create a door that will rotate when used. |
| Sliding Doors |
| Making sliding doors.
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| Sliding Doors |
| This short tutorial will teach you how to quickly create a door that will slide when used. |
| Textures : Transparent |
| Creating transparent textures.
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| Textures: Transparent - improved |
| Using Adobe Photoshop to create transparant textures |
| Water |
| How to use water textures and tools for basic water effects.
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| Advanced |
| Bevels |
| Rounding the corners of your brushes. |
| Complex Curves |
| Bending and manipulating curved shapes.
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| CTF Flags |
| Custom flags for your CTF games. |
| Curves and Cylinders |
| Making curves for cylinders, bevels, end caps, patch meshes, and cones.
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| Distance Culling |
| Limiting the players viewable distance in a map.
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| EasyGen Terrain |
| Creating custom terrain with the use of EasyGen. |
| Goal Scripting Tutorial |
| This tutorial will show how to move a group of marines toward a specific area while attacking the enemy.
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| Hint Brushes |
| The proper use of hint brushes to optimize your map.
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| Model Conversions |
| Converting a model to SOF2 Format using Milkshape 3D. |
| Skinning |
| Making your own custom player skins. |
| Spiral Stairs |
Create a spiral staircase in your map |
| Teleporter |
| With a teleporter, who needs doors.
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| Terrain |
| Creating custom terrain.
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| Trains |
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Basically what this tutorial is going to show you is how to make a moving platform, whether its up and down or across.
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| Weapon Skins |
| Changing the default weapons with custom weapon skins.
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| Scripting |
| Goal Scripting Tutorial |
| This tutorial will show how to move a group of marines toward a specific area while attacking the enemy.
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| Single Player |
| Goal Scripting Tutorial |
| This tutorial will show how to move a group of marines toward a specific area while attacking the enemy.
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| Lights and Switches |
| Create lights and switches in your map |
| Lock-pick and Key-card |
| This tutorial will explain how to open doors using a lock-pick, or a key-card. |
| Rotating Doors |
| This short tutorial will teach you how to quickly create a door that will rotate when used. |
| Sliding Doors |
| This short tutorial will teach you how to quickly create a door that will slide when used. |
| Videos |
| Video Tutorials |
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Beginner's mapping tutorials in video format.
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