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Art of War Central Half-Life 2 Mods for Dummies
SOF2 Mapping
Mapping and modding for Soldier of Fortune: Double Helix
Add your tutorial (registered users)

Beginner
Adding a camera to a map
Adding a camera to a map thanks to awesom-o.
Caulk
Caulking your brushes.
Colored Lights
Putting color in your lights.
Gametype : Map Files and Formats
How to put your content together and release it to the public.
Ladders
I will be showing you how to insert wooden ladder into a map.
Preface
An introduction to SOF2 mapping.
SDK Fix / Maintenance
In some cases, users of the editor have reported errors occuring within the preferences and settings of Radiant.
SOF2SDK Setup
This tutorial assumes you have installed the full retail version of sof2 in the default location, and have backed up any files before altering them.
Intermediate
Adding Models
I will be showing you how to insert the model models/objects/finca/lamps/lightbulb1.md3 into a map.
Arena File
Making your own arena file.
Bobbing Brushes
Bobbing objects such as wood in water.
Button-to-Door
Opening your doors with a button.
Cel Shader
Creating cel-shaded maps.
Cones
Adding cone-shaped brushes to your map.
Creating PK3 Files
Putting all your content into a pk3 file for distribution.
Distance Fog-brushes
Brushes for placing fog that appears in the distance of your map.
Endcaps
You can use endcaps for more then just arches. You can make half circle pillars, or tunnels too.
Gametype : Spawns
Adding player spawn points to a deathmatch map and specifying which gametype they are for.
Gametype : Support
This page is here to assist mappers by providing information o­n what entities and triggers are necessary for their map to support any of the stock Raven gametypes, and to assist modders by giving them a central location to provide information to mappers o­n how to support their own custom gametypes.
Gametypes : Brushes
Gametype specific brushes.
Gametypes : Teams
Any gametype that uses teams (Team Deathmatch, Infiltration, etc...) will need to know which teams to use for your map.
How to make a Trashcan
Using cylinders to make a trashcan.
Jumppads
Here is a quick tutorial o­n how to make jumppad.s
Light Styles
In this tutorial you will learn how to make fire like candles burn and give off light, a light to flicker, and to make a Strobe light!
Lights and Switches
Create lights and switches in your map
Lock-pick and Key-card
This tutorial will explain how to open doors using a lock-pick, or a key-card.
Pendulums
Brushes that swing back and forth.
Quark Setup
Setting up the Quark editor for use with SOF2.
Rotating Brushes
Rotating brushes such as fans.
Rotating Doors
This short tutorial will teach you how to quickly create a door that will rotate when used.
Sliding Doors
Making sliding doors.
Sliding Doors
This short tutorial will teach you how to quickly create a door that will slide when used.
Textures : Transparent
Creating transparent textures.
Textures: Transparent - improved
Using Adobe Photoshop to create transparant textures
Water
How to use water textures and tools for basic water effects.
Advanced
Bevels
Rounding the corners of your brushes.
Complex Curves
Bending and manipulating curved shapes.
CTF Flags
Custom flags for your CTF games.
Curves and Cylinders
Making curves for cylinders, bevels, end caps, patch meshes, and cones.
Distance Culling
Limiting the players viewable distance in a map.
EasyGen Terrain
Creating custom terrain with the use of EasyGen.
Goal Scripting Tutorial
This tutorial will show how to move a group of marines toward a specific area while attacking the enemy.
Hint Brushes
The proper use of hint brushes to optimize your map.
Model Conversions
Converting a model to SOF2 Format using Milkshape 3D.
Skinning
Making your own custom player skins.
Spiral Stairs

Create a spiral staircase in your map

Teleporter
With a teleporter, who needs doors.
Terrain
Creating custom terrain.
Trains
Basically what this tutorial is going to show you is how to make a moving platform, whether its up and down or across.
Weapon Skins
Changing the default weapons with custom weapon skins.
Scripting
Goal Scripting Tutorial
This tutorial will show how to move a group of marines toward a specific area while attacking the enemy.
Single Player
Goal Scripting Tutorial
This tutorial will show how to move a group of marines toward a specific area while attacking the enemy.
Lights and Switches
Create lights and switches in your map
Lock-pick and Key-card
This tutorial will explain how to open doors using a lock-pick, or a key-card.
Rotating Doors
This short tutorial will teach you how to quickly create a door that will rotate when used.
Sliding Doors
This short tutorial will teach you how to quickly create a door that will slide when used.
Videos
Video Tutorials
Beginner's mapping tutorials in video format.
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MODSonair Releases
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