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"Mod or modification is a term generally applied to PC games, especially first-person shooters, RPGs and real-time strategy games." 2
 
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About Us
 

MODSonline is a community of mappers, modders and gamers each supporting the other in their endeavors. Those endeavors however differ for us all ranging from mapping and modding to finding a way into the gaming industry to simply enjoying great games and the custom content others create for it.

The talented members of MODSonline may concentrate on only a few games at once, but there is bound to be someone around to help with any game out there. Our forums are well monitored by those who can help and if you would like to offer something new, just suggest as much and we'll consider it.

Being a community centered around gaming, we are not just here to help but we are here to have fun. While your opinions are welcome, we expect everyone to be courteous and don't tolerate otherwise. We want this site to be as welcoming as the games we play.

If you are able, please considering subscribing as a means to support the efforts of this site. You might see some advertising and other subscribing members, but this site does not turn a profit and support is welcome.

History

foyleman.com
sofcenter.com
sofcenter.com/foyleman
gdconnect.com

In mid 1999, foyleman started an internship with a small 3D modeling and animation start-up. While managing their website, he was taught to work with various 3D modeling, animation and video editing programs. Some days, the group would load up a video game and play together locally on the Lan. That game of the moment happened to be the original Half-Life game from Valve Software. Interest in playing the game turned into interest in mapping. Soon after foyleman learned to map using WorldCraft he reluctantly released his first map. The community accepted his hard work and hence began a hobby that continues to this day.

A couple months later, Soldier of Fortune was released (March 2000) and it quickly became the new game within the office. There was no modding community for the game and wanting to give back, foyleman thought to start one. He started a creating documentation on the game and its files and later found some other modders doing the same. One such person was PointyGit. He asked PointyGit as well as a few others if they would mind having their tutorials and information reposted in a collective website. Of course, that website also needed to be developed. This began the site foyleman.com (late 2000), however nobody knew who foyleman was just yet. As luck would have it, in March of 2001 SOFCenter was in need of a community manager and foyleman would answer the call.

In March of 2002, foyleman saw a future for a much larger community. He wasn't just interested in one game, he enjoyed several games and wanted to create a community that could help others, that would contain all the mapping and modding needs in one place and would treat each other with the kindness and respect he received with his first map. This began the site called GDConnect.com otherwise known as Game Developers Connection.

The website may have contained quite a few tutorials, forums and a few members, but the community wasn't growing very quickly. Discussing this with a few of his friends, Foxhound and RedRumMDK decided to offer what they had in the way of community members and file downloads (and some much needed financial support to get it all underway). Fianlly, this huge boost to the site needed one more improvement before it was complete... a new name. In November of 2002, MODSonline was born.