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03/21/2010 12:03 EDT

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We Dontated to PixelEquity
"Mods can significantly outshine and/or continue the success of the original game even when it is dated." 1
 
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Aggregated News from the Web
Ubisoft today released a playable demo of The Settlers 7: Paths to a Kingdom, the next iteration in the popular strategy game franchise developed by Blue Byte. The 2.6GB multilanguage demo is mirrored on GH. The full game is due to be available on March 23, 2010, for both PC and Mac.
The first chapter of Heavy Rain downloadable content will be released on April 1, Sony has announced via the PlayStation.Blog.

An expanded and updated version of the Heavy Rain demo developer Quantic Dream was showing off in 2008, The Taxidermist revolves around one of journalist Madison Paige's early leads in the Origami Killer case and features several different outcomes.

Already released free for pre-orderers, The Taxidermist will run everyone else $4.99.

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The arcade revision of the original BlazBlue: Calamity Trigger, which was already announced for Japanese consoles, will be getting an official release in the United States.

MAG, the PS3-exclusive online shooter boasting up to 256 players at a time, plans to drop some free gear on its players starting Thursday, March 25. On their blog developer Zipper Interactive announced the "Trooper Gear Pack" which will be the first downloadable add-on for the game.

The matchmaking system in Halo: Reach will be getting a significant amount of improvements along with tweaks to the overall social experience. I spoke with the following group at Bungie to find out more about Active Roster, matchmaking, playlists, Xbox Live integration, and even clan support.

  • Luke Timmins - Lead Multiplayer/UI Engineer
  • Tyson Green - Systems Designer
  • Lars Bakken - Multiplayer Design Lead
  • Brian Jarrard - Community Director
Announced yesterday, Lord of the Rings: War in the North is an action-RPG set for release in 2011 on the PC, Xbox 360, and PlayStation 3. The game is being developed by Snowblind Studios, which developed Baldur's Gate: Dark Alliance.

The the trailer is only cinematic, it offers some information on the tone and look of the game:

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Posted by Blue's News on Mar. 19, 2010
Paradox Interactive has filed a lawsuit against SouthPeak claiming they are owed upwards of a half-million dollars for games sold as part of a non-exclusive distribution deal, reports Gamasutra, saying SouthPeak's reported "insolvency" is alleged to be at the root of the missed payments. They quote the legal filings: "SouthPeak has failed to comply with its payment obligations even for game units which it previously reported to Paradox, and SouthPeak's executives have informed Paradox's executives that SouthPeak is currently financially unable to satisfy its payment obligations to Paradox under the Agreement." Paradox claims that SouthPeak reacted to  termination of their agreement in February by stating they would seek the return of unsold inventory from retailers, of which Paradox says: "There is no rational business reason for requesting such returns; it is contrary to the provisions in the Agreement for post-termination handling of product." They are seeking an injunction against the return of any goods, claiming they would be "irreparably harmed" by such a move. SouthPeak was also sued late last year by TimeGate Studios over missed royalty payments.

It's a double-whammy of Team Fortress 2 PC news this morning as Valve has updated its shooter with a selection of items made by players, while one fan has put on their modding cap to turn TF2 into a side-scrolling platformer named The Great Class Dash.

Quick as a flash, fans on the official TF2 forum dug around and found new apparel for all classes as well as a new melee weapon usable by both the Soldier and Demoman, a new melee weapon for the Pyro and a delicious new snack for the Heavy.

EVE Online's update named 'Tyrannis' will be released on May 18, a new trailer for CCP's spacefaring MMO reveals, to add new features including planet harvesting.

The update's planetary content will begin paving the way for the eventual release of DUST 514, CCP Shanghai's Unreal Engine 3-powered Xbox 360 and PlayStation 3 multiplayer shooter actually set on planets in--and affecting--the EVE Online universe.

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Punk rockers X receive top billing in next week's batch of Rock Band downloadable content, supported by Little Fish, Ace Frehley, Carrie Underwood and OneRepublic.
    X Track Pack
    • X - "Blue Spark" +
    • X - "The Hungry Wolf"
    • X - "I Must Not Think Bad Thoughts"
    • X - "Los Angeles"
  • Little Fish - "Am I Crazy" +
  • Little Fish - "Bang Bang" *
  • Little Fish - "Darling Dear" *
  • Ace Frehley - "Outer Space"
  • Carrie Underwood - "All-American Girl" +
  • OneRepublic - "Stop & Stare" +
    Tracks marked with a + will also be released for LEGO Rock Band.
Little Fish's "Am I Crazy" will be completely free and their other two tracks will costs a mere 99¢ (80 Microsoft Points) each, while all others will cost $1.99 (160 MS Points) a pop. The X songs can be had in a discount track pack for $6.99 (560 MS Points).

All original master recordings, the tracks are slated for an Xbox 360 and Wii release on March 23, while PlayStation rockers have a few more days to poke safety pins through their flesh as their tracks won't hit until the March 25 PlayStation Store update.

Red Dead Redemption's pre-order bonus in-game items are the focus of a trio of trailers for Rockstar San Diego's open-world western, including swish golden guns.

The in-game items are each exclusive to a specific retailer and some others offer physical goodies instead of these virtual treasures, as Rockstar previously detailed.

Published by 2K Games, Red Dead Redemption is headed to Xbox 360 and PlayStation 3 on May 18 in North American then May 21 internationally, delayed from April.

Here's them there fancy golden guns Amazon's a-offering along with a $10 gift card.

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If you're the kinda cowboy who values a good horse more than pretty city slicker show-off shooting irons, Best Buy's War Horse might be up your alleyway.

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GameStop's Deadly Assassin' Outfit was revealed a while back but if you missed it first time round or fancy other look, here you go partner.

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Posted by Blue's News on Mar. 19, 2010

Posted by Blue's News on Mar. 19, 2010
Posted by Blue's News on Mar. 19, 2010
Posted by Blue's News on Mar. 19, 2010
Posted by Blue's News on Mar. 19, 2010
Posted by Blue's News on Mar. 19, 2010
Posted by Blue's News on Mar. 19, 2010
Posted by Blue's News on Mar. 19, 2010
Matrix Games has the release of a new patch to update their Field of Glory gaming system to version 1.1.2. Word is: "The comprehensive 1.1.2 update will update both Field of Glory and its expansion, Rise of Rome, and comes with a fix for a crash that may occur when routing units, a number of new scenarios by users, in addition to a few other fixes and tweaks." They also warn: "This update is required to continue using the multiplayer feature in both Field of Glory and Rise of Rome."

Posted by Blue's News on Mar. 19, 2010
Peter Molyneux and Gaming From (and for) the Heart is a video interview with the Lionhead designer who does a walk-and-talk through the wasteland while discussing the state of gaming to a seemingly disconnected young lady (thanks Ant via Digg). He talks about the feeling of being "imprisoned by this box" that developing for the console gave him, and how new technology like Natal is changing that. He also discusses the rich future he sees for social gaming, before moving along to the Fable series and the upcoming Fable 3, which he says is all about making the player feel powerful. He also waxes about the "big emotional button" they will push with adding the element of "touch" to gameplay. Of course no Peter Molyneux interview would be complete without creating lofty expectations, and true to that he concludes explaining his excitement over creating games where "characters that can meet you," saying:

Imagine a character on that screen that meets you and engages with you and sees you and has empathy with you - that changes everything man, it really does change everything, because there isn't any narrative arts or character development that is being defined in the movie industry... we would be something totally new and totally different and I truly believe that when we get experiences where you feel that you are, as a player, noticed, then I think we're going to get stuff we have never even dreamed about.